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E24 - The (Final) Result Then I Had To Give Up Unreal Engine (Tech and Health Problems)
T85 3DAt this point of my 3D work i had to give up due to my graphics card GTX 1050Ti, and due to my health problems. It was just the beginning, but the life is not a fair stuff. So it's not really the final result, but i couldn't continue working on it anymore. I created all of this for a music video where my friend girl dancing at night in the rain to a special music from my country Hungary. It was months of work even on the video part where i had to make transparent background to the dancing footages manually, frame by frame. Only that part of work took 2 months. 🙄 That was crazy, and this Unreal Scene and the work on 3D models and textures took 2019 April - 2021 January. I started as beginner and as self taught creator, it was time to practice and discover the things in Substance Designer and in Unreal. Even the 3Ds Max modeling part was huge challenge, because i modelled very basic stuffs in the 3Ds Max previously. (Those can be seen on my Facebook page @tranmaart) 🎬 More videos from this project, such the leaf textures, ect.: 1. https://youtu.be/d3ShFnCZFKk 2. https://youtu.be/XabhFEDHWOE 3. https://youtu.be/JWOh7tbta3c 4. https://youtu.be/MRZ3QGEZfJw 5. https://youtu.be/2kLme9LmM10 6. https://youtu.be/NezuWKEBnU4 🙼🙼🙼 00:00 I built my first customizable volumetric cloud material shader 01:23 Unreal Engine 5 released First looks 🙼🙼🙼 🎵 Original music in background ▶ https://youtu.be/5QQmwWay2pI ©Tranmaart. All Rights Reserved. 🙼🙼🙼 🌐More contents, shop, my channels and profiles can be found on 🔎 "linktree/tranmaart" webpage48 views 1 comment -
E23 - Progress and Updates Devlog - Unreal Engine Project 1
T85 3DIn this video i show couple of progress of my project. 2020 December - 2021 May. I'm newbie creator and this is my first 3D world including models and textures that i designed. If you are interested you can find more detailed description about this project at the previous episodes. 🙼🙼🙼 🎵 Original music in background ▶ https://youtu.be/yU1XwxRInGA ©Tranmaart. All Rights Reserved. 🙼🙼🙼 00:00 Checking the graphics and changes after UE 4.26 released 01:52 Earth view, i built (raw version) 02:49 Rain rain particles and splashes built 03:50 Playing with the sunlight 🙼🙼🙼 🌐More contents and my channels, profiles can be found on linktree/tranmaart page #devlog #3Dgraphics #artist #unrealengine #developer #indie9 views -
E22 - Tri-Planar Mapping for Slopes Built - Sculpting Desert Mountain - Unreal Engine
T85 3D3D sculp for a desert mountain with tri-planar mapping slope textures. 🙼🙼🙼 Reach more contents of mine reachable via 🔎 "linktree/tranmaart" page 🙼🙼🙼 Thanks for watching! 🙼🙼🙼 🎹🎵 Original music in background ▶ https://on.soundcloud.com/HqFfrLcG9NNItKULVu ©Tranmaart. All Rights Reserved. 20112811 views -
E21 - Mountain Sculpting in Unreal Engine - ⌛x2
T85 3DI tried landscape creation, more specifically the sculpting in Unreal Engine for the first time. The slope rock texture is not tri-planar yet at this point (that will be available on Gumroad). And the grass material is just the default Unreal Engine grass, and i built my puddle function system for it, added to master landscape material. 🙼 Reach more contents of mine, Shops, all my social profiles: via 🔎 "linktree/tranmaart" page 🙼 Thanks for watching!23 views -
E20 - Foundation Elements Modeling -⌛x5 - 3D Workflow for Unreal Engine Project 1
T85 3DThe video speed 5x faster but 60 fps, so you can slow down the playback speed to 0.25 for close to original speed at acceptable fps if you want. 00:00 0 Final Result Preview Intro 00:28 1 Max - Rafters Creation 09:52 2 Cracked Rafters 20:51 3 Foundation Cracked Walls 24:12 4 Rafters creation continuing 31:18 5 UE - Importing to Unreal Engine 34:28 6 Max - UV fixes 35:28 7 Max - UV Fixes 41:15 8 UE - _________________________________ Reach more of my contents via 🔎"linktree/tranmaart" page25 views -
E19 - Beginner Artist Progression Preview VLOG - Unreal Engine Project 1 2020
T85 3DEvery tiny details are my original work. Check the previous episodes for couple of full work prgogress on elements such as textures and 3D models. 00:00 0 Final Result Preview INtro 00:28 1 Ds - Rock (cliff) material preview 00:43 2 UE - Grass vs Rock (cliff) Normal And Slope Blend shader preview 01:06 3 Ds - Cracked Desert (B) Material Preview 02:01 4 UE - Cracked Desert (B) Material Preview (no Displacement) 02:13 5 UE - My first Puddle shader function (WIP) 05:17 6 UE - New Grass Created - Preview (shading is incorrect yet) 05:40 7 UE - Fixed Shading on grass and dry plant bush ______________________________ More contents via my 🔎"linktree/tranmaart" page46 views -
E18 - 3D Dry Plant Creation - 3D Workflow for Unreal Engine Project 1 - ⌛x4
T85 3DIn this video i create i dryed plant 3D model and textures from scratch. The video speed 4x faster but encoded at 60 fps, if you want you can slow down the playback speed to 0.25 for original speed. 00:00 0 Final Result Preview Intro 00:28 1 Illustrator - Base Shape Creation 06:04 2 Ds - Material Making 15:38 3 Max - Making The Model with different ways 34:13 4 UE - Import (shading is bad at this point, i had to figure out what causing those ugly black shadows) 🙼 More contents, Shops, All my social profiles: Reach via 🔎 linktree/tranmaart 🙼 IMPORTANT for future contents and more FREE items: With ACTIVE viewers i'll be able to share more of my works and products for FREE. You can help on it if you interact on my videos with 💬 text feedback, 👍🏻 button, 📣 Share, it helps the system to mark my work as worth. More feedbacks and interactions helps me to being able to work on more 3D models, textures, video editing tools, loop motion graphics animations (4K video backgrounds), and sounds / music. 🙼 About the project, me and this workflow / progress video series: Hello there! This 20+ episode video series contain couple of my workflows and WIP previews about my first Unreal Engine project in 2020. I was just a hobby creator, and before this project i never created any game models and elements like these, i never earned money or anything with my creations. My health problems lock me inside a room since very long time, 20+ years, since 2005. With these problems was impossible to work for any company, so i just tried to improve my skills and knowledge on my own way and practice as much as possible, which is not really much while fighting symptoms every day that takes very much time. Also before this project i focused more to music making in my entire life since i was 14 (1999), that was like 95% music / sound creatoon and 5% 3D creation 1999-2017. At that point i had to give up music making due to health problems, and i started to focus more to 3D editing since 2019. In 2005 my spine damaged at neck, and everything changed. My life was over literally. When i could i tried to work and develope my own projects, for online contents. I got multiple health problems during that time, not the spine damage is the only one, it's often times very suffering, i have to live in a room only, and every year is harder than previous. Fighting with symptomps takes more and more time and i barely can work on my projects. It's very slow process to me. In this video series these records were just a tiny slice from all workflows, but i decided to upload. I didn't record my workflows inside Unreal Engine, because that was too long time as beginner in the learning phase, and even my computer power is too poor for video recording and working in Unreal at same time. I had no experience to any game engine, and i have no any programming language knowledge. So it was a deep dive into the unknown. I started texture creation with Substance Designer in 2019, but i had no time to use as much as i wanted, so my textures are just sketches kind of. Sort of it, i'm not a pro artist, but i practice all the time when the life allows me, and i'm working on my skills and knowledge to being better creator. 🙼 My channels and other platforms: 🛒Shop 1 tranmaart.gumroad.com 🙼 YouTube 2009-2025 @Tranmaart @soothesoulsmusic @Tranmaart3D @Tranmaart-Video @TranmaartGaming YouTube is liar inhuman platform and ruined my life, i wasted 15 years on that platform with million hours of work on my contents, music, 3D artworks, tutorials, product samples, workflows and gaming videos. The reward for all of it, i got ban by GTA entirely from YouTube unrightfully. Multiple channels of mine suddenly removed for no reason in 2025 January, this behavior is totally unrightfully, inhuman, meanwhile i always followed every guidelines, never received a warning or a strike during those decades of work, and the system did it with no explanation and no details. Just instant ban if i login to any of my channel, all due to Grand Theft Auto gameplay channel (channel 10 on my linktree page) where video wasn't uploaded, because that channel was created in 2022 or 2023 for future GTA 6 contents when the game will released. The channel only contained 3 screenshots about my yellow color themed GTA Online character which named after the color "yellow" and the Faggio motorcycle from the game. Now i can't use my channels anymore because their bugged system ban everything if i login. YouTube is just a robot, there is no way to talk with a human. They made my life over, every day is a nightmare since. 🙼 Instagram 1 Artist acc: instagram.com/tranmaart/ 2 Personal acc: instagram.com/maartino85/ 🙼 𝕏 x.com/Tranmaart 🙼 SoundCloud soundcloud.com/tranmaart/tracks 🙼 Facebook facebook.com/tranmaart 🙼 Reddit reddit.com/user/Tranmaart/ 🙼 #unrealengine #substancedesigner #workflow Unreal Engine FIrst Project - Creation Workflow - Made with Substance - Material Creation - 3D Modeling Texture Creation - Texture workflow - Material creation workflow - Workflow for Unreal Engine Project - Substance Designer - Video Speed 400% - 3D asset creation - Unreal Engine - Unreal Engine 4.25 E18 - 3D Dry Plant Creation - 3D Workflow for Unreal Engine Project 1 - ⌛x4248 views 2 comments -
E17 END PART - Finishing Material A & B Preview - 3D Workflow for Unreal Engine Project 1 - ⌛x4
T85 3DI just discovered there is an issue on this Rumble platform with my 3D workflow videos for Unreal Engine project 1 video series. The end part doesn't play after certain time, if i drag the mouse on the timeline bar that shows the video but the video doesn't play there at the end. I don't know what's happening, these are 1080p 60 fps videos h264, so totally generic format, and the entire video playable everywhere, the issue is here only. So i have to upload all the end parts of these videos.19 views -
E17 - Creating Dry Ground Texture (A) - Tutorial - 3D Workflow for Unreal Engine Project 1 - 🔥⌛x4
T85 3DIn this video i create dry desert ground material textures with cracks from scratch. The video speed 4x faster but encoded at 60 fps, if you want you can slow down the playback speed to 0.25 for original speed. 0:00:00 0 Final Result Preview Intro 0:00:00 1 UE - Intro 0:00:45 2 UE - Painting test with landscape material 0:02:42 3 Ds - The Cracked Desert Material (A) creation workflow 1:01:31 4 Ds - Material (A) Final Look Check 1:02:12 5 Ds - MATERIAL (B) VERSION preview 🙼 More contents, Shops, All my social profiles: Reach via 🔎 linktree/tranmaart 🙼 IMPORTANT for future contents and more FREE items: With ACTIVE viewers i'll be able to share more of my works and products for FREE. You can help on it if you interact on my videos with 💬 text feedback, 👍🏻 button, 📣 Share, it helps the system to mark my work as worth. More feedbacks and interactions helps me to being able to work on more 3D models, textures, video editing tools, loop motion graphics animations (4K video backgrounds), and sounds / music. 🙼 About the project, me and this workflow / progress video series: Hello there! This 20+ episode video series contain couple of my workflows and WIP previews about my first Unreal Engine project in 2020. I was just a hobby creator, and before this project i never created any game models and elements like these, i never earned money or anything with my creations. My health problems lock me inside a room since very long time, 20+ years, since 2005. With these problems was impossible to work for any company, so i just tried to improve my skills and knowledge on my own way and practice as much as possible, which is not really much while fighting symptoms every day that takes very much time. Also before this project i focused more to music making in my entire life since i was 14 (1999), that was like 95% music / sound creatoon and 5% 3D creation 1999-2017. At that point i had to give up music making due to health problems, and i started to focus more to 3D editing since 2019. In 2005 my spine damaged at neck, and everything changed. My life was over literally. When i could i tried to work and develope my own projects, for online contents. I got multiple health problems during that time, not the spine damage is the only one, it's often times very suffering, i have to live in a room only, and every year is harder than previous. Fighting with symptomps takes more and more time and i barely can work on my projects. It's very slow process to me. In this video series these records were just a tiny slice from all workflows, but i decided to upload. I didn't record my workflows inside Unreal Engine, because that was too long time as beginner in the learning phase, and even my computer power is too poor for video recording and working in Unreal at same time. I had no experience to any game engine, and i have no any programming language knowledge. So it was a deep dive into the unknown. I started texture creation with Substance Designer in 2019, but i had no time to use as much as i wanted, so my textures are just sketches kind of. Sort of it, i'm not a pro artist, but i practice all the time when the life allows me, and i'm working on my skills and knowledge to being better creator. 🙼 My channels and other platforms: 🛒Shop 1 tranmaart.gumroad.com 🙼 YouTube 2009-2025 @Tranmaart @soothesoulsmusic @Tranmaart3D @Tranmaart-Video @TranmaartGaming YouTube is liar inhuman platform and ruined my life, i wasted 15 years on that platform with million hours of work on my contents, music, 3D artworks, tutorials, product samples, workflows and gaming videos. The reward for all of it, i got ban by GTA entirely from YouTube unrightfully. Multiple channels of mine suddenly removed for no reason in 2025 January, this behavior is totally unrightfully, inhuman, meanwhile i always followed every guidelines, never received a warning or a strike during those decades of work, and the system did it with no explanation and no details. Just instant ban if i login to any of my channel, all due to Grand Theft Auto gameplay channel (channel 10 on my linktree page) where video wasn't uploaded, because that channel was created in 2022 or 2023 for future GTA 6 contents when the game will released. The channel only contained 3 screenshots about my yellow color themed GTA Online character which named after the color "yellow" and the Faggio motorcycle from the game. Now i can't use my channels anymore because their bugged system ban everything if i login. YouTube is just a robot, there is no way to talk with a human. They made my life over, every day is a nightmare since. 🙼 Instagram 1 Artist acc: instagram.com/tranmaart/ 2 Personal acc: instagram.com/maartino85/ 🙼 𝕏 x.com/Tranmaart 🙼 SoundCloud soundcloud.com/tranmaart/tracks 🙼 Facebook facebook.com/tranmaart 🙼 Reddit reddit.com/user/Tranmaart/ 🙼 #unrealengine #substancedesigner #workflow Unreal Engine FIrst Project - Creation Workflow - Made with Substance - Material Creation - Texture Creation - Texture workflow - Material creation workflow - Workflow for Unreal Engine Project - Substance Designer - Video Speed 400% - 3D asset creation - Unreal Engine - Unreal Engine 4.25 E17 - Dry Desert Ground Material A - Step by step Tutorial Workflow - 3D Workflow for Unreal Engine Project 1 - ⌛x4167 views 1 comment -
E16 - Detail Texture Creation for Wood Segments - 3D Workflow for Unreal Engine Project 1 - ⌛x4
T85 3DIn this video i create additinal detail texture for the segment sides of wooden planks. The video speed 4x faster but encoded at 60 fps, if you want you can slow down the playback speed to 0.25 for original speed. 00:00 0 Final Result Preview Intro 00:00 1 UE - Nails UV2 Material addon close up 00:49 2 Ds - Aged Wood Segment Extra Normal Texture Creation 08:06 3 UE - Unreal 4.25 10:29 4 Ds - 11:40 5 UE - 🙼 🌐 More contents / Shops / All my profiles 🔗 linktree.com/tranmaart 🙼 IMPORTANT for future contents and more FREE items: With ACTIVE viewers i'll be able to share more of my works and products for FREE. You can help on it if you interact on my videos with 💬 text feedback, 👍🏻 button, 📣 Share, it helps the system to mark my work as worth. More feedbacks and interactions helps me to being able to work on more 3D models, textures, video editing tools, loop motion graphics animations (4K video backgrounds), and sounds / music. 🙼 About the project, me and this workflow / progress video series: Hello there! This 20+ episode video series contain couple of my workflows and WIP previews about my first Unreal Engine project in 2020. I was just a hobby creator, and before this project i never created any game models and elements like these, i never earned money or anything with my creations. My health problems lock me inside a room since very long time, 20+ years, since 2005. With these problems was impossible to work for any company, so i just tried to improve my skills and knowledge on my own way and practice as much as possible, which is not really much while fighting symptoms every day that takes very much time. Also before this project i focused more to music making in my entire life since i was 14 (1999), that was like 95% music / sound creatoon and 5% 3D creation 1999-2017. At that point i had to give up music making due to health problems, and i started to focus more to 3D editing since 2019. In 2005 my spine damaged at neck, and everything changed. My life was over literally. When i could i tried to work and develope my own projects, for online contents. I got multiple health problems during that time, not the spine damage is the only one, it's often times very suffering, i have to live in a room only, and every year is harder than previous. Fighting with symptomps takes more and more time and i barely can work on my projects. It's very slow process to me. In this video series these records were just a tiny slice from all workflows, but i decided to upload. I didn't record my workflows inside Unreal Engine, because that was too long time as beginner in the learning phase, and even my computer power is too poor for video recording and working in Unreal at same time. I had no experience to any game engine, and i have no any programming language knowledge. So it was a deep dive into the unknown. I started texture creation with Substance Designer in 2019, but i had no time to use as much as i wanted, so my textures are just sketches kind of. Sort of it, i'm not a pro artist, but i practice all the time when the life allows me, and i'm working on my skills and knowledge to being better creator. 🙼 My channels and other platforms: 🛒Shop 1 tranmaart.gumroad.com 🙼 YouTube 2009-2025 @Tranmaart @soothesoulsmusic @Tranmaart3D @Tranmaart-Video @TranmaartGaming YouTube is liar inhuman platform and ruined my life, i wasted 15 years on that platform with million hours of work on my contents, music, 3D artworks, tutorials, product samples, workflows and gaming videos. The reward for all of it, i got ban by GTA entirely from YouTube unrightfully. Multiple channels of mine suddenly removed for no reason in 2025 January, this behavior is totally unrightfully, inhuman, meanwhile i always followed every guidelines, never received a warning or a strike during those decades of work, and the system did it with no explanation and no details. Just instant ban if i login to any of my channel, all due to Grand Theft Auto gameplay channel (channel 10 on my linktree page) where video wasn't uploaded, because that channel was created in 2022 or 2023 for future GTA 6 contents when the game will released. The channel only contained 3 screenshots about my yellow color themed GTA Online character which named after the color "yellow" and the Faggio motorcycle from the game. Now i can't use my channels anymore because their bugged system ban everything if i login. YouTube is just a robot, there is no way to talk with a human. They made my life over, every day is a nightmare since. 🙼 Instagram 1 Artist acc: instagram.com/tranmaart/ 2 Personal acc: instagram.com/maartino85/ 🙼 𝕏 x.com/Tranmaart 🙼 SoundCloud soundcloud.com/tranmaart/tracks 🙼 Facebook facebook.com/tranmaart 🙼 Reddit reddit.com/user/Tranmaart/ 🙼 #unrealengine #substancedesigner #workflow Unreal Engine FIrst Project - Creation Workflow - Made with Substance - Material Creation - Texture Creation - Texture workflow - Material creation workflow - Workflow for Unreal Engine Project - Substance Designer - Video Speed 400% - 3D asset creation - Unreal Engine - Unreal Engine 4.25 E16 - Additional Texture Creation for Wood Plank Segment - 3D Workflow for Unreal Engine Project 1 - ⌛x426 views