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Ratchet & Clank 2 - Ep. 1 Intro And Planet Oozla | PCSX2 1.7 Nightly
DaCatEE Cycle Rate - 130% (Anything over will cause crashes) Renderer - Direct3D 12 Aspect Ratio - 16:9 FMV - 16:9 Internal Resolution 4x Native (2K) Mippmapping - Full (PS2) Anisotropic Filtering - 16x Dithering - Scaled Blending Accuracy - Full Texture Preloading - Full Filters - Wave Filter (Looks better overall and it's simple) ■ - Shade Boost Shade Boost Brightness - 50 Shade Contrast - 50 Shade Saturation - 60 [Optional] Enable Achievements! (Not all games will have them)2 views -
Ratchet & Clank 2 - Ep. 2 Wupash And Maktar Nebulas | PCSX2 1.7 Nightly
DaCatEE Cycle Rate - 130% (Anything over will cause crashes) Renderer - Direct3D 12 Aspect Ratio - 16:9 FMV - 16:9 Internal Resolution 4x Native (2K) Mippmapping - Full (PS2) Anisotropic Filtering - 16x Dithering - Scaled Blending Accuracy - Full Texture Preloading - Full Filters - Wave Filter (Looks better overall and it's simple) ■ - Shade Boost Shade Boost Brightness - 50 Shade Contrast - 50 Shade Saturation - 60 [Optional] Enable Achievements! (Not all games will have them) -
Ratchet & Clank 2 - Ep. 3 Planets Endako And Barlow | PCSX2 1.7 Nightly
DaCatEE Cycle Rate - 130% (Anything over will cause crashes) Renderer - Direct3D 12 Aspect Ratio - 16:9 FMV - 16:9 Internal Resolution 4x Native (2K) Mippmapping - Full (PS2) Anisotropic Filtering - 16x Dithering - Scaled Blending Accuracy - Full Texture Preloading - Full Filters - Wave Filter (Looks better overall and it's simple) ■ - Shade Boost Shade Boost Brightness - 50 Shade Contrast - 50 Shade Saturation - 60 [Optional] Enable Achievements! (Not all games will have them)4 views 1 comment -
Ratchet & Clank 2 - Ep. 4 Feltzin System And Planet Notak | PCSX2 1.7 Nightly
DaCatEE Cycle Rate - 130% (Anything over will cause crashes) Renderer - Direct3D 12 Aspect Ratio - 16:9 FMV - 16:9 Internal Resolution 4x Native (2K) Mippmapping - Full (PS2) Anisotropic Filtering - 16x Dithering - Scaled Blending Accuracy - Full Texture Preloading - Full Filters - Wave Filter (Looks better overall and it's simple) ■ - Shade Boost Shade Boost Brightness - 50 Shade Contrast - 50 Shade Saturation - 60 [Optional] Enable Achievements! (Not all games will have them)2 views -
Ratchet & Clank 2 - Ep. 5 Planets Siberius And Tabora | PCSX2 1.7 Nightly
DaCatEE Cycle Rate - 130% (Anything over will cause crashes) Renderer - Direct3D 12 Aspect Ratio - 16:9 FMV - 16:9 Internal Resolution 4x Native (2K) Mippmapping - Full (PS2) Anisotropic Filtering - 16x Dithering - Scaled Blending Accuracy - Full Texture Preloading - Full Filters - Wave Filter (Looks better overall and it's simple) ■ - Shade Boost Shade Boost Brightness - 50 Shade Contrast - 50 Shade Saturation - 60 [Optional] Enable Achievements! (Not all games will have them) -
Ratchet & Clank 2 - Ep. 6 Planet Doddo | PCSX2 1.7 Nightly
DaCatEE Cycle Rate - 130% (Anything over will cause crashes) Renderer - Direct3D 12 Aspect Ratio - 16:9 FMV - 16:9 Internal Resolution 4x Native (2K) Mippmapping - Full (PS2) Anisotropic Filtering - 16x Dithering - Scaled Blending Accuracy - Full Texture Preloading - Full Filters - Wave Filter (Looks better overall and it's simple) ■ - Shade Boost Shade Boost Brightness - 50 Shade Contrast - 50 Shade Saturation - 60 [Optional] Enable Achievements! (Not all games will have them)7 views 1 comment -
Ratchet & Clank 2 - Ep. 7 Maktar Arena | PCSX2 1.7 Nightly
DaCatEE Cycle Rate - 130% (Anything over will cause crashes) Renderer - Direct3D 12 Aspect Ratio - 16:9 FMV - 16:9 Internal Resolution 4x Native (2K) Mippmapping - Full (PS2) Anisotropic Filtering - 16x Dithering - Scaled Blending Accuracy - Full Texture Preloading - Full Filters - Wave Filter (Looks better overall and it's simple) ■ - Shade Boost Shade Boost Brightness - 50 Shade Contrast - 50 Shade Saturation - 60 [Optional] Enable Achievements! (Not all games will have them)1 view -
Ratchet & Clank 2 - Ep. 8 Planets Joba And Todano With Hrugis Cloud | PCSX2 1.7 Nightly
DaCatEE Cycle Rate - 130% (Anything over will cause crashes) Renderer - Direct3D 12 Aspect Ratio - 16:9 FMV - 16:9 Internal Resolution 4x Native (2K) Mippmapping - Full (PS2) Anisotropic Filtering - 16x Dithering - Scaled Blending Accuracy - Full Texture Preloading - Full Filters - Wave Filter (Looks better overall and it's simple) ■ - Shade Boost Shade Boost Brightness - 50 Shade Contrast - 50 Shade Saturation - 60 [Optional] Enable Achievements! (Not all games will have them)1 view -
Ratchet & Clank 2 - Ep. 9 Planets Boldan And Aranos | PCSX2 1.7 Nightly
DaCatEE Cycle Rate - 130% (Anything over will cause crashes) Renderer - Direct3D 12 Aspect Ratio - 16:9 FMV - 16:9 Internal Resolution 4x Native (2K) Mippmapping - Full (PS2) Anisotropic Filtering - 16x Dithering - Scaled Blending Accuracy - Full Texture Preloading - Full Filters - Wave Filter (Looks better overall and it's simple) ■ - Shade Boost Shade Boost Brightness - 50 Shade Contrast - 50 Shade Saturation - 60 [Optional] Enable Achievements! (Not all games will have them)2 views -
Ratchet & Clank 2 - Ep. 10 Planets Gorn And Snivelka | PCSX2 1.7 Nightly
DaCatEE Cycle Rate - 130% (Anything over will cause crashes) Renderer - Direct3D 12 Aspect Ratio - 16:9 FMV - 16:9 Internal Resolution 4x Native (2K) Mippmapping - Full (PS2) Anisotropic Filtering - 16x Dithering - Scaled Blending Accuracy - Full Texture Preloading - Full Filters - Wave Filter (Looks better overall and it's simple) ■ - Shade Boost Shade Boost Brightness - 50 Shade Contrast - 50 Shade Saturation - 60 [Optional] Enable Achievements! (Not all games will have them)3 views