
The Ending Sequence
42 videos
Updated 1 month ago
Welcome to "The Ending Sequence"!
Ever wanted to see the Endings of Video Games but don't have time to play through them to see those endings? NO PROBLEM, DesertPunk has you covered!
[NOTE: All endings will include the difficulty mode they were beaten on! Keep in mind that some games have multiple endings and/or endings that are specific to each difficulty mode.]
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The Ending Sequence: "'88 Games" {#1A - All Modes} (Arcade) [NA Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence '88 Games [88・ゲーム] Arcade Sports (Track & Field) 1988 Konami Industry Co., Ltd./Konami, Inc. NA Version of "ハイパー・スポーツ・スペシャル" Ending #1A: Ending w/ No Credits All Difficulty Modes * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: Konami '88, released as '88 Games in North America and as Hyper Sports Special in Japan, is the third in the Track & Field game series by Konami, where players test their Olympic skills against other world-class athletes. As the title implies, it is loosely based on (but not licensed by) the 1988 Summer Olympics in Seoul, South Korea. (Source - Wikipedia)11 views -
The Ending Sequence: "2nd Space" {#1A - All Modes} (GB) [PAL Only]
GAMING WITH THE DESERTPUNK!The Ending Sequence 2nd Space [セカンド・スペース] Nintendo Game Boy Action/Puzzle 1993 Sachen PAL Only Ending #1A: Ending w/ Full Credits All Difficulty Modes * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: 2nd Space is an Amidar clone - the player controls robots and must reveal the image - to do this, he travels the borders of rectangles. He must also avoid opponents. (Source - MobyGames)8 views -
The Ending Sequence: "3 Ninjas Kick Back" {#1A: Colt Ending} (Sega CD - 1994) [NA Only]
GAMING WITH THE DESERTPUNK!The Ending Sequence 3 Ninjas Kick Back [3忍者・キック・バック] Sega CD Action/Platformer 1994 Malibu Interactive/Ukiyotei Co., Ltd./Sony Imagesoft, Inc. NA Only Ending #1A: Colt Ending w/ Full Credits [Gold Coins NOT Collected In Level 7] All Difficulty Modes * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: 3 Ninjas Kick Back is a beat 'em up platform game for the Sega Genesis, Super Nintendo Entertainment System, and Sega CD. It was released in 1994 and was developed by Malibu Interactive. The Genesis version was published by Psygnosis while the SNES and Sega CD versions were published by Sony Imagesoft. The Sega CD version was released exclusively in a bundle pack with another game Hook and was not released separately. The game is based on the film of the same name. (Source - Wikipedia)7 views -
The Ending Sequence: "3-Dゴルフシミュレーション" {#1A - Normal Mode} (MSX1) [JP Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence 3-Dゴルフシミュレーション [3-D Golf Simulation] MSX1 Sports (Golf) 1983 T&E Soft, Inc. JP Version Ending #1A: Ending w/ No Credits Normal Difficulty Mode [Only Mode] * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: 3-D Golf Simulation is a golf game over 9 holes, which displays both a top-down view of the course, as well as a 3D view. The 3D view of the fairway is from your ball position and always looking directly North, regardless of the relative position of the hole. When the ball is on the putting green, the 3D view is always from the same fixed point directly South of the hole. Each drive requires three steps. First you must select the golf club (ranging from various irons and woods to sand wedges and putters). Then you select the angle, which may need to be adjusted to account for the wind direction and speed. Finally, you select the range by stopping a power bar at the appropriate point in its movement from the bottom to the top of the screen. The path of the ball is then simulated and displayed in the 3D and overhead views. (Source - MobyGames)4 views -
The Ending Sequence: "007: Everything or Nothing" {#1A: Easy Ending} (GBA) [NA Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence 007: Everything or Nothing [007: エブリシング・オア・ナッシング] Nintendo Game Boy Advance Action/Third-Person Shooter 2003 Griptonite, Inc./Electronic Arts, Inc. NA Version of "007: エブリシング・オア・ナッシング" Ending #1A: Easy Mode Ending w/ Full Credits [Easy Difficulty Mode] * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: James Bond 007: Everything or Nothing is an action-adventure video game based on the James Bond films. It was developed by EA Redwood Shores and published by Electronic Arts under the EA Games label for the GameCube, PlayStation 2, and Xbox. The game features a cast of voice actors including Pierce Brosnan, reprising his film role as MI6 agent James Bond. Other returning actors include Richard Kiel, John Cleese and Judi Dench, as Jaws, Q and M respectively, alongside Willem Dafoe, Heidi Klum, Misaki Ito, Shannon Elizabeth, and Mýa. It is considered a continuation of Die Another Day (2002), featuring Brosnan and Cleese in their final performances as Bond and Q, respectively. Development of the game began in 2001. Written by Bruce Feirstein, Danny Bilson, and Paul De Meo, Everything or Nothing centers around Bond dealing with the use of nanotechnology as terrorism. The player controls Bond, and the game includes several driving levels. It is the second Bond game played in third-person after Tomorrow Never Dies (1999), and is the first Bond game to feature a two-player cooperative mode. Everything or Nothing was released in February 2004. It received "generally positive reviews" according to Metacritic. (Source - Wikipedia)5 views -
The Ending Sequence: "007: Everything or Nothing" {#2A: Normal Ending} (GBA) [NA Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence 007: Everything or Nothing [007: エブリシング・オア・ナッシング] Nintendo Game Boy Advance Action/Third-Person Shooter 2003 Griptonite, Inc./Electronic Arts, Inc. NA Version of "007: エブリシング・オア・ナッシング" Ending #2A: Normal Mode Ending w/ Full Credits [Normal Difficulty Mode] * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: James Bond 007: Everything or Nothing is an action-adventure video game based on the James Bond films. It was developed by EA Redwood Shores and published by Electronic Arts under the EA Games label for the GameCube, PlayStation 2, and Xbox. The game features a cast of voice actors including Pierce Brosnan, reprising his film role as MI6 agent James Bond. Other returning actors include Richard Kiel, John Cleese and Judi Dench, as Jaws, Q and M respectively, alongside Willem Dafoe, Heidi Klum, Misaki Ito, Shannon Elizabeth, and Mýa. It is considered a continuation of Die Another Day (2002), featuring Brosnan and Cleese in their final performances as Bond and Q, respectively. Development of the game began in 2001. Written by Bruce Feirstein, Danny Bilson, and Paul De Meo, Everything or Nothing centers around Bond dealing with the use of nanotechnology as terrorism. The player controls Bond, and the game includes several driving levels. It is the second Bond game played in third-person after Tomorrow Never Dies (1999), and is the first Bond game to feature a two-player cooperative mode. Everything or Nothing was released in February 2004. It received "generally positive reviews" according to Metacritic. (Source - Wikipedia)13 views -
The Ending Sequence: "007: Everything or Nothing" {#3A: Hard Ending} (GBA) [NA Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence 007: Everything or Nothing [007: エブリシング・オア・ナッシング] Nintendo Game Boy Advance Action/Third-Person Shooter 2003 Griptonite, Inc./Electronic Arts, Inc. NA Version of "007: エブリシング・オア・ナッシング" Ending #3A: Hard Mode Ending w/ Full Credits [Hard Difficulty Mode] * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: James Bond 007: Everything or Nothing is an action-adventure video game based on the James Bond films. It was developed by EA Redwood Shores and published by Electronic Arts under the EA Games label for the GameCube, PlayStation 2, and Xbox. The game features a cast of voice actors including Pierce Brosnan, reprising his film role as MI6 agent James Bond. Other returning actors include Richard Kiel, John Cleese and Judi Dench, as Jaws, Q and M respectively, alongside Willem Dafoe, Heidi Klum, Misaki Ito, Shannon Elizabeth, and Mýa. It is considered a continuation of Die Another Day (2002), featuring Brosnan and Cleese in their final performances as Bond and Q, respectively. Development of the game began in 2001. Written by Bruce Feirstein, Danny Bilson, and Paul De Meo, Everything or Nothing centers around Bond dealing with the use of nanotechnology as terrorism. The player controls Bond, and the game includes several driving levels. It is the second Bond game played in third-person after Tomorrow Never Dies (1999), and is the first Bond game to feature a two-player cooperative mode. Everything or Nothing was released in February 2004. It received "generally positive reviews" according to Metacritic. (Source - Wikipedia)5 views -
The Ending Sequence: "007: Tomorrow Never Dies" {#1A - Agent Ending} (PlayStation) [NA Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence 007: Tomorrow Never Dies [007:トゥモロー・ネバー・ダイ] PlayStation Action/Third-Person Shooter 1999 Black Ops Entertainment LLC/MGM Interactive/Electronic Arts, Inc. NA Version of "007:トゥモロー・ネバー・ダイ" Ending #1A: Agent (Easy) Mode Ending w/ No Credits Agent (Easy) Difficulty Mode * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: Tomorrow Never Dies (also known as 007: Tomorrow Never Dies) is a 1999 third-person shooter stealth video game based on the 1997 James Bond film of the same name. It was developed by Black Ops Entertainment and co-published by Electronic Arts and MGM Interactive for the PlayStation. Development began in 1997, before the film's release. The game's storyline was originally meant to pick up after the events of the film, but this was scrapped following feedback from focus groups. The game's release was delayed several times, and additional levels and a multiplayer mode were removed during development. The game was eventually released in November 1999, the same month that the next film in the Bond series, The World Is Not Enough, was released in cinemas. It is the first 007 game to be published by Electronic Arts since acquiring the James Bond licence. It was released following the success of another James Bond game, GoldenEye (1997). Critics were disappointed with Tomorrow Never Dies, believing that it fell short of the previous game, although the soundtrack was praised. (Source - Wikipedia)12 views -
The Ending Sequence: "007: The World Is Not Enough" [Agent Ending] (PlayStation) [NA Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence 007: The World Is Not Enough [007: 世界は十分ではない] PlayStation Action/First-Person Shooter 2000 Black Ops Entertainment LLC/Electronic Arts, Inc. NA Version of Ending w/ Full Credits Agent (Easy) Difficulty Mode * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: The World Is Not Enough is a first-person shooter video game developed by Black Ops Entertainment and based on the 1999 James Bond film of the same name. It was published by Electronic Arts (EA) and released for the PlayStation on November 7, 2000, shortly after the release of its Nintendo 64 counterpart. The World Is Not Enough is the successor to Black Ops Entertainment's 1999 title Tomorrow Never Dies and uses an improved version of its engine. The game received mixed reviews from critics, who criticized its short length and lack of multiplayer mode. (Source - Wikipedia)4 views -
The Ending Sequence: "64th Street: A Detective Story" {#1A - All Modes} (Arcade) [NA Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence 64th Street: A Detective Story [64番街:ある探偵・物語] Arcade Action/Beat 'Em Up/Brawler 1991 C.P. Brain/Jaleco, Ltd. NA Version of "64番街" Ending #1A: Ending w/ Full Credits All Difficulty Modes * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: 64th Street: A Detective Story (64番街 A DETECTIVE STORY, 64Bangai A Detective Story) is a beat 'em up arcade game released by Jaleco in 1991. (Source - Wikipedia)10 views