The Ending Sequence
66 videos
Updated 2 days ago
Welcome to "The Ending Sequence"!
Ever wanted to see the Endings of Video Games but don't have time to play through them to see those endings? NO PROBLEM, DesertPunk has you covered!
[NOTE: All endings will include the difficulty mode they were beaten on! Keep in mind that some games have multiple endings and/or endings that are specific to each difficulty mode.]
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The Ending Sequence: "'88 Games" {#1A - All Modes} (Arcade) [NA Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence '88 Games [88・ゲーム] Arcade Sports (Track & Field) 1988 Konami Industry Co., Ltd./Konami, Inc. NA Version of "ハイパー・スポーツ・スペシャル" Ending #1A: Ending w/ No Credits All Difficulty Modes * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: Konami '88, released as '88 Games in North America and as Hyper Sports Special in Japan, is the third in the Track & Field game series by Konami, where players test their Olympic skills against other world-class athletes. As the title implies, it is loosely based on (but not licensed by) the 1988 Summer Olympics in Seoul, South Korea. (Source - Wikipedia)14 views -
The Ending Sequence: "2nd Space" {#1A - All Modes} (GB) [PAL Only]
GAMING WITH THE DESERTPUNK!The Ending Sequence 2nd Space [セカンド・スペース] Nintendo Game Boy Action/Puzzle 1993 Sachen PAL Only Ending #1A: Ending w/ Full Credits All Difficulty Modes * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: 2nd Space is an Amidar clone - the player controls robots and must reveal the image - to do this, he travels the borders of rectangles. He must also avoid opponents. (Source - MobyGames)13 views -
The Ending Sequence: "3 Ninjas Kick Back" {#1A: Colt Ending} (Sega CD - 1994) [NA Only]
GAMING WITH THE DESERTPUNK!The Ending Sequence 3 Ninjas Kick Back [3忍者・キック・バック] Sega CD Action/Platformer 1994 Malibu Interactive/Ukiyotei Co., Ltd./Sony Imagesoft, Inc. NA Only Ending #1A: Colt Ending w/ Full Credits [Gold Coins NOT Collected In Level 7] All Difficulty Modes * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: 3 Ninjas Kick Back is a beat 'em up platform game for the Sega Genesis, Super Nintendo Entertainment System, and Sega CD. It was released in 1994 and was developed by Malibu Interactive. The Genesis version was published by Psygnosis while the SNES and Sega CD versions were published by Sony Imagesoft. The Sega CD version was released exclusively in a bundle pack with another game Hook and was not released separately. The game is based on the film of the same name. (Source - Wikipedia)11 views -
The Ending Sequence: "3 Ninjas Kick Back" {#2A: Rocky Ending} (Sega CD - 1994) [NA Only]
GAMING WITH THE DESERTPUNK!The Ending Sequence 3 Ninjas Kick Back [3忍者・キック・バック] Sega CD Action/Platformer 1994 Malibu Interactive/Ukiyotei Co., Ltd./Sony Imagesoft, Inc. NA Only Ending #2A: Rocky Ending w/ Full Credits [Gold Coins NOT Collected In Level 7] All Difficulty Modes * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: 3 Ninjas Kick Back is a beat 'em up platform game for the Sega Genesis, Super Nintendo Entertainment System, and Sega CD. It was released in 1994 and was developed by Malibu Interactive. The Genesis version was published by Psygnosis while the SNES and Sega CD versions were published by Sony Imagesoft. The Sega CD version was released exclusively in a bundle pack with another game Hook and was not released separately. The game is based on the film of the same name. (Source - Wikipedia)13 views -
The Ending Sequence: "3 Ninjas Kick Back" {#3A: Tum-Tum Ending} (Sega Genesis - 1994) [NA Only]
GAMING WITH THE DESERTPUNK!The Ending Sequence 3 Ninjas Kick Back [3忍者・キック・バック] Sega Genesis Action/Platformer 1994 Malibu Interactive/Sony Imagesoft, Inc./Psygnosis Limited NA Only Ending #3A: Tum-Tum Ending w/ Full Credits [Gold Coins NOT Collected In Level 5] All Difficulty Modes * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: 3 Ninjas Kick Back is a beat 'em up platform game for the Sega Genesis, Super Nintendo Entertainment System, and Sega CD. It was released in 1994 and was developed by Malibu Interactive. The Genesis version was published by Psygnosis while the SNES and Sega CD versions were published by Sony Imagesoft. The Sega CD version was released exclusively in a bundle pack with another game Hook and was not released separately. The game is based on the film of the same name. (Source - Wikipedia)20 views -
The Ending Sequence: "3-Dゴルフシミュレーション" {#1A - Normal Mode} (MSX1) [JP Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence 3-Dゴルフシミュレーション [3-D Golf Simulation] MSX1 Sports (Golf) 1983 T&E Soft, Inc. JP Version Ending #1A: Ending w/ No Credits Normal Difficulty Mode [Only Mode] * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: 3-D Golf Simulation is a golf game over 9 holes, which displays both a top-down view of the course, as well as a 3D view. The 3D view of the fairway is from your ball position and always looking directly North, regardless of the relative position of the hole. When the ball is on the putting green, the 3D view is always from the same fixed point directly South of the hole. Each drive requires three steps. First you must select the golf club (ranging from various irons and woods to sand wedges and putters). Then you select the angle, which may need to be adjusted to account for the wind direction and speed. Finally, you select the range by stopping a power bar at the appropriate point in its movement from the bottom to the top of the screen. The path of the ball is then simulated and displayed in the 3D and overhead views. (Source - MobyGames)6 views -
The Ending Sequence: "3-D Tic Tac Toe" {#1A} (Atari 800 - 1979) [NA Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence 3-D Tic-Tac-Toe [3-D・三目並べ] Board Game/Turn-Based Strategy 1979 Atari, Inc. NA Version Ending #1A: Player Win w/ No Credits All Difficulty Modes * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: Atari released a 4x4x4 graphical version of the game for the Atari 2600 console and Atari 8-bit computers in 1980. The program was written by Carol Shaw, who went on to greater fame as the creator of Activision's River Raid. It uses the standard joystick controller. It can be played by two players against each other, or one player can play against the program on one of eight different difficulty settings. The product code for the Atari game was CX-2618. Three-dimensional tic-tac-toe on a 4x4x4 board (optionally 3x3x3) was included in the Microsoft Windows Entertainment Pack in the 1990s under the name TicTactics. In 2010, Microsoft made the game available on its Game Room service for its Xbox 360 console. (Source - Wikipedia)13 views -
The Ending Sequence: "3-D Tic Tac Toe" {#1B} (Atari 800 - 1979) [NA Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence 3-D Tic-Tac-Toe [3-D・三目並べ] Board Game/Turn-Based Strategy 1979 Atari, Inc. NA Version Ending #1B: CPU Win w/ No Credits All Difficulty Modes * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: Atari released a 4x4x4 graphical version of the game for the Atari 2600 console and Atari 8-bit computers in 1980. The program was written by Carol Shaw, who went on to greater fame as the creator of Activision's River Raid. It uses the standard joystick controller. It can be played by two players against each other, or one player can play against the program on one of eight different difficulty settings. The product code for the Atari game was CX-2618. Three-dimensional tic-tac-toe on a 4x4x4 board (optionally 3x3x3) was included in the Microsoft Windows Entertainment Pack in the 1990s under the name TicTactics. In 2010, Microsoft made the game available on its Game Room service for its Xbox 360 console. (Source - Wikipedia)10 views -
The Ending Sequence: "4-in-1 Fun Pak" {#1A} [All Modes] (Nintendo Game Boy) [NA Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence 4-in-1 Fun Pak [フォー・イン・ワン・ファン・パック] Nintendo Game Boy Board Game/Turn-Based Strategy 1992 Beam Software Pty, Ltd./Interplay Productions, Inc. NA Version of "フォー・イン・ワン・ファン・パック" Technical Ending #1A: Chess {Player Win Ending} w/ No Credits [All Difficulty Modes] * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: 4-in-1 Fun Pak combines four board games to play against the CPU or a fellow gamer. The include titles are Chess, Checkers, Reversi and Backgammon. Each game features a number of different difficulty settings (1 being the easiest, 6 being the hardest), with simple black and white visuals and a challenging CPU opponent to take on. Multiplayer is available, either using the same Game Boy between two players or using the system link option to play with two Game Boys. (Source - MobyGames)3 views -
The Ending Sequence: "4-in-1 Fun Pak" {#1B} [All Modes] (Nintendo Game Boy) [NA Version]
GAMING WITH THE DESERTPUNK!The Ending Sequence 4-in-1 Fun Pak [フォー・イン・ワン・ファン・パック] Nintendo Game Boy Board Game/Turn-Based Strategy 1992 Beam Software Pty, Ltd./Interplay Productions, Inc. NA Version of "フォー・イン・ワン・ファン・パック" Technical Ending #1B: Chess {CPU Win Ending} w/ No Credits [All Difficulty Modes] * RELATED VIDEO PLAYLIST: -The Ending Sequence: https://rumble.com/playlists/MDSby_abu1g -The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U -Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms -The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo * GAME INFORMATION: 4-in-1 Fun Pak combines four board games to play against the CPU or a fellow gamer. The include titles are Chess, Checkers, Reversi and Backgammon. Each game features a number of different difficulty settings (1 being the easiest, 6 being the hardest), with simple black and white visuals and a challenging CPU opponent to take on. Multiplayer is available, either using the same Game Boy between two players or using the system link option to play with two Game Boys. (Source - MobyGames)2 views