The S2 Intel Hub [Instruction Manuals]
20 videos
Updated 1 month ago
Welcome to "The S2 Intel Hub" [Instruction Manuals]! This playlist will be featuring the "Instruction Manuals" for all Video Games that I have them for!
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The S2 Intel Hub: "3-D WorldRunner" (NES - 1987) [Instruction Manual - English Version]
GAMING WITH THE DESERTPUNK!The S2 Intel Hub 3-D WorldRunner NES Action/Third-Person Shooter 1987 Square Co., Ltd./Acclaim Entertainment, Inc. Instruction Manual [English Version] * RELATED VIDEO PLAYLISTS: -The S2 Intel Hub [Instruction Manuals]: https://rumble.com/playlists/OTRWCqJERDk -The S2 Intel Hub [In-Game Collectibles]: https://rumble.com/playlists/R0Pe0bJKcVc * GAME INFORMATION: The 3-D Battles of WorldRunner (shortened to 3-D WorldRunner on the North American box art), originally released in Japan as Tobidase Daisakusen, is a 1987 third-person rail shooter platform video game developed and published by Square for the Family Computer Disk System. It was later ported to cartridge format and published by Acclaim for the Nintendo Entertainment System. For its time, the game was technically advanced; the game's three-dimensional scrolling effect is very similar to the line-scroll effects used by Pole Position and many racing games of the day as well as the forward-scrolling effect of Sega's 1985 third-person rail shooter Space Harrier. 3-D WorldRunner was an early forward-scrolling pseudo-3D third-person platform-action game where players were free to move in any forward-scrolling direction and had to leap over obstacles and chasms. It was also notable for being one of the first stereoscopic 3-D games. WorldRunner was designed by Hironobu Sakaguchi and Nasir Gebelli, with music composed by Nobuo Uematsu. All were later core members of the team behind the Final Fantasy role-playing video game series. (Source - Wikipedia)18 views -
The S2 Intel Hub: "8 Eyes" (NES - 1990) [Instruction Manual - English Version]
GAMING WITH THE DESERTPUNK!The S2 Intel Hub 8 Eyes NES Adventure/Platformer 1990 Thinking Rabbit, Inc./SETA Corporation/Taxan USA Corporation Instruction Manual [English Version] * RELATED VIDEO PLAYLISTS: -The S2 Intel Hub [Instruction Manuals]: https://rumble.com/playlists/OTRWCqJERDk -The S2 Intel Hub [In-Game Collectibles]: https://rumble.com/playlists/R0Pe0bJKcVc * GAME INFORMATION: 8 Eyes (エイト・アイズ, Eito Aizu) is a 2D action platform game developed by Thinking Rabbit for the Nintendo Entertainment System in 1988. The game features eight levels, and can be played by one or two players. It also features a large, diverse soundtrack, composed by Kenzou Kumei, consisting of three pieces for each of the eight levels, that are set in different parts of the world. Piko Interactive acquired the rights of 8 Eyes and released it for Windows via Steam on August 14, 2019. 8 Eyes is also included in Evercade Piko Interactive Collection 1 that was released on June 18, 2020. (Source - Wikipedia)11 views -
The S2 Intel Hub: "10-Yard Fight" (NES - 1990) [Instruction Manual - English Version]
GAMING WITH THE DESERTPUNK!The S2 Intel Hub 10-Yard Fight [10ヤードファイト] NES Sports (Football) 1985 Irem Corporation/Tose Co., Ltd./Nintendo of America, Inc. NA Version of "10ヤードファイト" Instruction Manual [English Version] * RELATED VIDEO PLAYLISTS: -The S2 Intel Hub [Instruction Manuals]: https://rumble.com/playlists/OTRWCqJERDk -The S2 Intel Hub [In-Game Collectibles]: https://rumble.com/playlists/R0Pe0bJKcVc * GAME INFORMATION: 10-Yard Fight is an American football video game that was developed and published in Japan by Irem for arcades in 1983. It was published overseas by Taito in the Americas, by Electrocoin in Europe, and by ADP Automaten GmbH in West Germany. (Source - Wikipedia)13 views -
The S2 Intel Hub: "720°" (NES - 1989) [Instruction Manual - English Version]
GAMING WITH THE DESERTPUNK!The S2 Intel Hub 720° [720デグリーズ] NES Sports (Skateboarding) 1989 Atari Games Corporation/Tengen, Inc./Mindscape, Inc. NA Only Instruction Manual [English Version] * RELATED VIDEO PLAYLISTS: -The S2 Intel Hub [Instruction Manuals]: https://rumble.com/playlists/OTRWCqJERDk -The S2 Intel Hub [In-Game Collectibles]: https://rumble.com/playlists/R0Pe0bJKcVc * GAME INFORMATION: 720° is a skateboarding video game released in arcades by Atari Games in 1986. The player controls a skateboarder skating around a middle-class neighborhood. By doing jumps and tricks, the player can eventually gain enough points to compete at a skate park. The game's name comes from the "ultimate" trick, turning a full 720° (two complete circles) in the air after jumping off a ramp. (Source - Wikipedia)7 views -
The S2 Intel Hub: "1942" (NES - 1985) [Instruction Manual - English Version]
GAMING WITH THE DESERTPUNK!The S2 Intel Hub 1942 NES Action/Vertically Scrolling Shooter 1985 Capcom Co., Ltd./Micronics Japan Co., Ltd./Capcom U.S.A,. Inc. NA Version Instruction Manual [English Version] * RELATED VIDEO PLAYLISTS: -The S2 Intel Hub [Instruction Manuals]: https://rumble.com/playlists/OTRWCqJERDk -The S2 Intel Hub [In-Game Collectibles]: https://rumble.com/playlists/R0Pe0bJKcVc * GAME INFORMATION: 1942 is a 1984 vertically scrolling shooter video game developed and published by Capcom for arcades. Designed by Yoshiki Okamoto, it was the first game in the 194X series, and was followed by 1943: The Battle of Midway. 1942 is set in the Pacific Theater of World War II, and is loosely based on the Battle of Midway. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the Japanese air fleet; this was due to being the first Capcom game designed with Western markets in mind. It went on to be a commercial success in arcades, becoming Japan's fifth highest-grossing table arcade game of 1986 and one of top five highest-grossing arcade conversion kits that year in the United States. It was ported to the Nintendo Entertainment System, selling over 1 million copies worldwide, along with other home systems. (Source - Wikipedia)11 views -
The S2 Intel Hub: "1943: The Battle of Midway" (NES - 1988) [Instruction Manual - English Version]
GAMING WITH THE DESERTPUNK!The S2 Intel Hub 1943: The Battle of Midway NES Action/Vertically Scrolling Shooter 1988 Capcom Co., Ltd./Capcom U.S.A,. Inc. NA Version Instruction Manual [English Version] * RELATED VIDEO PLAYLISTS: -The S2 Intel Hub [Instruction Manuals]: https://rumble.com/playlists/OTRWCqJERDk -The S2 Intel Hub [In-Game Collectibles]: https://rumble.com/playlists/R0Pe0bJKcVc * GAME INFORMATION: 1943: The Battle of Midway is a 1987 vertically scrolling shooter video game developed and published by Capcom for arcades. It was the first follow-up to Capcom's earlier 1942. Like 1942, the player controls Americans attacking the Japanese air fleet; this was due to being one of the first Capcom games designed with Western markets in mind. The game's name is a reference to the Battle of Midway, which occurred in June 1942. (Source - Wikipedia)29 views -
The S2 Intel Hub: "A Boy and His Blob" (NES - 1990) [Instruction Manual - English Version]
GAMING WITH THE DESERTPUNK!The S2 Intel Hub A Boy and His Blob: Trouble on Blobolonia NES Action/Platformer 1990 Imagineering, Inc./Absolute Entertainment, Inc. NA Version Instruction Manual [English Version] * RELATED VIDEO PLAYLISTS: -The S2 Intel Hub [Instruction Manuals]: https://rumble.com/playlists/OTRWCqJERDk -The S2 Intel Hub [In-Game Collectibles]: https://rumble.com/playlists/R0Pe0bJKcVc * GAME INFORMATION: A Boy and His Blob: Trouble on Blobolonia is a puzzle-platform game developed by Imagineering and published by Absolute Entertainment for the Nintendo Entertainment System (NES). The video game was released in North America in 1989, in Europe by Nintendo in 1991 and in Japan by Jaleco in 1991. A Boy and His Blob follows an unnamed male protagonist and his shapeshifting blob friend on their adventure to save the planet of Blobolonia from the clutches of an evil emperor. A Boy and His Blob is a puzzle-platform game that puts the player in control of the boy; its gameplay revolves around feeding his blob companion different flavored jelly beans to alter its shape into various tools in order to overcome obstacles and traverse the game's world. A Boy and His Blob was designed and programmed by David Crane. Licensed by Nintendo in the summer of 1989, development began and was completed in an intense six-week period. Crane has described the game's overall concept of a boy accompanied by a morphing blob as unconventional and wanted to try his own hand at implementing useful tools for the player. Critical reception for A Boy and His Blob has been mixed. Though most reviewers agreed the gameplay was original, some felt it was poorly executed. The game won the 1989 Consumer Electronics Show (CES) "Best of Show" and a 1990 Parents' Choice Award. A Boy and His Blob was followed by a sequel on the Game Boy titled The Rescue of Princess Blobette. After two failed attempts to bring the series to Nintendo's other handhelds over the years, a re-imagining of Trouble on Blobolonia was developed by WayForward Technologies and released by Majesco Entertainment on the Wii in 2009. That same year, the original NES game was re-released on the Wii Virtual Console service in North America and PAL regions. (Source - Wikipedia)27 views -
The S2 Intel Hub: "A Nightmare on Elm Street" (NES - 1990) [Instruction Manual - English Version]
GAMING WITH THE DESERTPUNK!The S2 Intel Hub A Nightmare on Elm Street [エルム街の悪夢] NES Action/Platformer 1990 LJN, Ltd./Rare Limited NA Only Instruction Manual [English Version] * RELATED VIDEO PLAYLISTS: -The S2 Intel Hub [Instruction Manuals]: https://rumble.com/playlists/OTRWCqJERDk -The S2 Intel Hub [In-Game Collectibles]: https://rumble.com/playlists/R0Pe0bJKcVc * GAME INFORMATION: A Nightmare on Elm Street is a video game released on the Nintendo Entertainment System in 1990 based on Wes Craven's slasher film of the same name. The game was developed by Rare and published by LJN. It should not be confused with an unrelated game with the same title for the Commodore 64 and IBM PC released in 1989. (Source - Wikipedia)9 views -
The S2 Intel Hub: "Abadox: The Deadly Inner War" (NES - 1990) [Instruction Manual - English Version]
GAMING WITH THE DESERTPUNK!The S2 Intel Hub Abadox: The Deadly Inner War [アバドックス:致命的な内なる戦争] NES Action/Scrolling Shooter 1990 Natsume Co., Ltd./ITL Co., Ltd./Dynamic Planning, Inc./Milton Bradley Co. NA Version of "アバドックス" Instruction Manual [English Version] * RELATED VIDEO PLAYLISTS: -The S2 Intel Hub [Instruction Manuals]: https://rumble.com/playlists/OTRWCqJERDk -The S2 Intel Hub [In-Game Collectibles]: https://rumble.com/playlists/R0Pe0bJKcVc * GAME INFORMATION: Abadox: The Deadly Inner War (アバドックス, Abadokkusu) is a video game for the Nintendo Entertainment System published in Japan in 1989 by Natsume and North America in 1990 by the Milton Bradley Company. It is a horizontally scrolling shooter in the vein of Gradius and R-Type taking place inside the intestinal tract of a giant alien organism. Abadox has a high difficulty, and it takes one hit from an enemy projectile to be killed and restart from a checkpoint passed before death. (Source - Wikipedia)9 views -
The S2 Intel Hub: "The Addams Family" (NES - 1992) [Instruction Manual - English Version]
GAMING WITH THE DESERTPUNK!The S2 Intel Hub The Addams Family [アダムスファミリー] NES Action/Platformer 1992 Ocean Software, Ltd./Ocean of America, Inc. NA Version Instruction Manual [English Version] * RELATED VIDEO PLAYLISTS: -The S2 Intel Hub [Instruction Manuals]: https://rumble.com/playlists/OTRWCqJERDk -The S2 Intel Hub [In-Game Collectibles]: https://rumble.com/playlists/R0Pe0bJKcVc * GAME INFORMATION: The Addams Family is a platform game based on the 1991 film of the same name and developed and published by Ocean Software. It was released for home consoles such as the Super Nintendo Entertainment System, computers such as the Amiga, and handheld consoles like the Game Boy. The game has the player control Gomez Addams. His mission is to rescue other members of the Addams family from the clutches of Abigail Craven, who, alongside The Judge and the family attorney Tully Alford, is trying to seize the Addams' wealth. The game is non-linear, with players moving throughout the mansion's many inside and outside areas, some of which are hidden. Opponents include bosses each holding a member of the Addams Family hostage, making them necessary to defeat. Power-ups, extra lives, and money are also collectable. Ocean, a leader in the market of video game adaptations of film in the late 1980s, began development of the tie-in for The Addams Family film in April 1991, before the film switched studios from 20th Century Fox to Paramount Pictures. It was originally planned to be a puzzle video game released only on computer consoles. However, that changed when Ocean was called by the studio to develop a version for the SNES. The final result was that all versions, including the computer versions, were platformers with the same storyline, setting and objective. The game was critically well-received for its graphics, sound, and music, but also was widely considered to be a derivative platformer of its time. (Source - Wikipedia)19 views