Old-School Racing Theater
22 videos
Updated 5 days ago
Welcome to "Old-School Racing Theater"!
This playlist features gameplay with a voice over for Video Games from the "Racing Game Genre". Sometimes this will feature limited gameplay and other times it will entail a complete playthrough.
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Old-School Racing Theater [S2E2]: "Motorcross Racer" (Atari 2600 - 1984) [NA Version]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S2E2 Motocross Racer [モトクロス・レーサー] Atari 2600 Driving/Racing/Sports 1984 Xonox, Inc. NA Version Beginner (Normal) Mode [Left Difficulty Switch "B"] * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Motocross Racer is a bike racing game where you need to race through three different scenes in the shortest amount of time possible. Each scene takes place in a different location with a different perspective. First you will race through the desert with a 3-D behind the bike point of view. Rocks, cacti, scorpions, and other obstacles should be avoided or you'll crash and lose valuable time. Next you'll race a winding path uphill through the woods. This section has a top down view, and you'll lose time if you wander off the track or crash into obstacles. The final segment of the race takes place on the beach with a side scrolling point of view. Various obstacles and other racers will all get in your way here! If you crash too many times, or take too long the game will be over. (Source - MobyGames)3 views -
Old-School Racing Theater [S2E1]: "Mogul Maniac" (Atari 2600 - 1983) [NA Version]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S2E1 Mogul Maniac [モーグルマニアック] Atari 2600 Action/Racing/Simulation/Sports (Skiing) 1983 Amiga Corporation NA Version Normal Mode [Left Difficulty Switch "B" (5 Second Penalty Per Miss) & Right Difficulty Switch "B" (No Moguls on Course)] * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Mogul Maniac is a 1st-person perspective (although you can see your ski's) skiing game where the objective is to get through the open and and closed gates as quickly as possible. The gates consists of 2 poles of the same color: either red or blue of which the objective is to ski between those poles. The game consists of 9 different courses as well as 2 different difficulty settings (novice and expert). In the novice setting you will be penalized 5 seconds for each gate you miss, the expert setting however automatically disqualifies you if you miss a gate (although you still can complete the run). There also is no limit to the number of players that can play, but only the fastest time will be shown on the screen. (Source - MobyGames)8 views -
Old-School Racing Theater [S1E20]: "Motocross" (Atari 2600 - 1983) [EU Version]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E20 Motocross [モトクロス] Atari 2600 Driving/Racing/Sports 1983 Großversandhaus Quelle/Gustav Schickedanz KG EU Version of "Motocross Racer" Normal Mode [Left Difficulty Switch "B" & Right Difficulty Switch "A"] * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Motocross is a motorcycle racing game viewed from a top-down perspective. The player rides a bike against an endless number of opponents on a straight road, trying to avoid running into them. In addition, the player has to watch the amount of gas left in the tank. The fuel gauge can be restored by driving over fuel cans. The goal of the game is to overtake a specified amount of bikes. Once this is accomplished, a new "scene" starts, and the difficulty is increased. (Source - Wikipedia)56 views 1 comment -
Old-School Racing Theater [S1E19]: "Indy 500" (Atari 2600 - 1977) [NA Version]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E19 Indy 500 [インディ500] Atari 2600 Driving/Racing 1977 Atari, Inc. NA Version Difficulty Switch "B" (Normal Mode) * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Fatal Run is a 1990 post-apocalyptic-themed vehicular combat game developed by Sculptured Software for the Atari 2600 and Atari 7800 and published by Atari Corporation. Along with Klax, this was the last game Atari officially released for the Atari 2600. At 32kB of data, the game was also the biggest ever released for the Atari 2600. The game was only released in Europe. (Source - Wikipedia)11 views -
Old-School Racing Theater [S1E18]: "Grand Prix" (Atari 2600 - 1982) [NA Version]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E18 Grand Prix [グランプリ] Atari 2600 Driving/Racing/Sports 1982 Activision, Inc. NA Version Normal Mode [Only Mode] * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Grand Prix is a racing video game designed and programmed by David Crane for the Atari 2600 and published by Activision in 1982. The player races along a horizontally scrolling track, viewed from a top down perspective, while avoiding other cars. The goal is to get the fastest possible time. There are four tracks which are completely straight and only differ in length and the number of narrow bridges. (Source - Wikipedia)11 views -
Old-School Racing Theater [S1E17]: "Fatal Run" (Atari 2600 - 1990) [PAL Only]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E17 Fatal Run [フェイタル・ラン] Atari 2600 Driving/Racing 1990 Sculptured Software, Inc./Atari Corporation PAL Only Normal Difficulty Mode [Only Mode] * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Fatal Run is a 1990 post-apocalyptic-themed vehicular combat game developed by Sculptured Software for the Atari 2600 and Atari 7800 and published by Atari Corporation. Along with Klax, this was the last game Atari officially released for the Atari 2600. At 32kB of data, the game was also the biggest ever released for the Atari 2600. The game was only released in Europe. (Source - Wikipedia)6 views -
Old-School Racing Theater [S1E16]: "Enduro" (Atari 2600 - 1983) [NA Only]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E16 Enduro [エンデューロ] Atari 2600 Driving/Racing 1983 Activision, Inc. NA Only Normal Difficulty Mode * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Enduro is a racing video game designed by Larry Miller for the Atari 2600 and published by Activision in 1983. The object of the game is to complete an endurance race, passing a certain number of cars each day to continue the next day. The visuals change from day to night, and there is occasional inclement weather. Miller previously wrote games for Apple computers and the Atari 2600, such as Spider Fighter for Activision. Influenced by his own experience of driving through California, Miller made the game in about three months with 100-hour weeks. Enduro was released for the Atari 2600 in May 1983 and later ported to the ZX Spectrum. It became the top-selling console game of the month by June 1983 and received positive reviews from publications like The Video Game Update and Games, with both contemporary and retrospective reviews referring to it as the best racing game on the Atari 2600. (Source - Wikipedia)11 views -
Old-School Racing Theater [S1E15]: "The Dukes of Hazzard" (Atari 2600 - 1983) [NA Only]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E15 The Dukes of Hazzard [デュークス・オブ・ハザード] Atari 2600 Action/Racing 1983 Atari, Inc. NA Only Normal Difficulty Mode [Unreleased Prototype] * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Initially, Atari, Inc. attempted to revamp the graphics of an unreleased Atari 2600 port of their arcade game Stunt Cycle, to convert it into a Dukes of Hazzard game. For unknown reasons, Atari abandoned the idea. In November 1982, Atari Age reported about a new video game in development at Atari that would be based on a popular CBS television series, later revealed to be The Dukes of Hazzard, for the Atari 2600. Mark R. Hahn, the game's sole programmer, had a development team stationed in New York, while the majority of Atari's staff was based in California. Hahn claimed that the California team did not provide much assistance to his team, saying, "There was a lot of competition between the New York and California offices. Nobody from marketing (which was in California) was willing to tell me they didn't like the game. So I did demos of several screens, they said they liked them, and then I got working on game play." Hahn said the game was still in development in 1983, when Atari, for unknown reasons, chose to have the unfinished game burned onto a large number of ROM chips. Atari abruptly cancelled the game before the chips were to be placed into cartridges and shipped. The game was nearly completed. Atari was not satisfied with the game's graphics, which were lacking in comparison to other games the company was releasing at the time. Hahn only learned of the game's cancellation from the secretary of an Atari VIP, and said, "I had put months of very long days and weekends into the game. I was a bit upset." Atari Age reported the game's cancellation in September 1983. The game would have had the player control the General Lee, with the goal being to break Daisy out of jail before Boss Hogg can get to her, while also avoiding Sheriff Rosco P. Coltrane and Deputy Enos Strate in their police vehicles. The game contained many glitches and gameplay issues. One of the game's major glitches included Rosco and Enos abruptly ramming the General Lee if it got too close to their vehicles, resulting in the player losing a life. (Source - AtariProtos.com)29 views -
Old-School Racing Theater [S1E14]: "The Dukes of Hazzard" (Atari 2600 - 1982) [NA Only]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E14 The Dukes of Hazzard [デュークス・オブ・ハザード] Atari 2600 Action/Racing 1982 Atari, Inc. NA Only Normal Difficulty Mode [Unreleased Prototype] * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Initially, Atari, Inc. attempted to revamp the graphics of an unreleased Atari 2600 port of their arcade game Stunt Cycle, to convert it into a Dukes of Hazzard game. For unknown reasons, Atari abandoned the idea. In November 1982, Atari Age reported about a new video game in development at Atari that would be based on a popular CBS television series, later revealed to be The Dukes of Hazzard, for the Atari 2600. Mark R. Hahn, the game's sole programmer, had a development team stationed in New York, while the majority of Atari's staff was based in California. Hahn claimed that the California team did not provide much assistance to his team, saying, "There was a lot of competition between the New York and California offices. Nobody from marketing (which was in California) was willing to tell me they didn't like the game. So I did demos of several screens, they said they liked them, and then I got working on game play." Hahn said the game was still in development in 1983, when Atari, for unknown reasons, chose to have the unfinished game burned onto a large number of ROM chips. Atari abruptly cancelled the game before the chips were to be placed into cartridges and shipped. The game was nearly completed. Atari was not satisfied with the game's graphics, which were lacking in comparison to other games the company was releasing at the time. Hahn only learned of the game's cancellation from the secretary of an Atari VIP, and said, "I had put months of very long days and weekends into the game. I was a bit upset." Atari Age reported the game's cancellation in September 1983. The game would have had the player control the General Lee, with the goal being to break Daisy out of jail before Boss Hogg can get to her, while also avoiding Sheriff Rosco P. Coltrane and Deputy Enos Strate in their police vehicles. The game contained many glitches and gameplay issues. One of the game's major glitches included Rosco and Enos abruptly ramming the General Lee if it got too close to their vehicles, resulting in the player losing a life. (Source - AtariProtos.com)34 views -
Old-School Racing Theater [S1E13]: "Dragster" (Atari 2600 - 1980) [NA Version]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E13 Dragster [ドラッグスター] Atari 2600 Action/Driving/Racing 1980 Activision, Inc. NA Version Normal Difficulty Mode * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Dragster is a 1980 racing video game for the Atari Video Computer System. It was designed by David Crane and is one of the first video games released by Activision. The objective of the game is to either beat the player's opponent across the screen or to race against the clock for best time, depending on the settings used. Crane was the designer of Dragster, describing it as a homage to the 1977 Kee Games arcade game Drag Race (1977). (Source - Wikipedia)51 views 6 comments