
Old-School Racing Theater
19 videos
Updated 6 days ago
Welcome to "Old-School Racing Theater"!
This playlist features gameplay with a voice over for Video Games from the "Racing Game Genre". Sometimes this will feature limited gameplay and other times it will entail a complete playthrough.
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Old-School Racing Theater [S1E19]: "Indy 500" (Atari 2600 - 1977) [NA Version]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E19 Indy 500 [インディ500] Atari 2600 Driving/Racing 1977 Atari, Inc. NA Version Difficulty Switch "B" (Normal Mode) * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Fatal Run is a 1990 post-apocalyptic-themed vehicular combat game developed by Sculptured Software for the Atari 2600 and Atari 7800 and published by Atari Corporation. Along with Klax, this was the last game Atari officially released for the Atari 2600. At 32kB of data, the game was also the biggest ever released for the Atari 2600. The game was only released in Europe. (Source - Wikipedia)7 views -
Old-School Racing Theater [S1E18]: "Grand Prix" (Atari 2600 - 1982) [NA Version]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E18 Grand Prix [グランプリ] Atari 2600 Driving/Racing/Sports 1982 Activision, Inc. NA Version Normal Mode [Only Mode] * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Grand Prix is a racing video game designed and programmed by David Crane for the Atari 2600 and published by Activision in 1982. The player races along a horizontally scrolling track, viewed from a top down perspective, while avoiding other cars. The goal is to get the fastest possible time. There are four tracks which are completely straight and only differ in length and the number of narrow bridges. (Source - Wikipedia)6 views -
Old-School Racing Theater [S1E17]: "Fatal Run" (Atari 2600 - 1990) [PAL Only]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E17 Fatal Run [フェイタル・ラン] Atari 2600 Driving/Racing 1990 Sculptured Software, Inc./Atari Corporation PAL Only Normal Difficulty Mode [Only Mode] * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Fatal Run is a 1990 post-apocalyptic-themed vehicular combat game developed by Sculptured Software for the Atari 2600 and Atari 7800 and published by Atari Corporation. Along with Klax, this was the last game Atari officially released for the Atari 2600. At 32kB of data, the game was also the biggest ever released for the Atari 2600. The game was only released in Europe. (Source - Wikipedia)6 views -
Old-School Racing Theater [S1E16]: "Enduro" (Atari 2600 - 1983) [NA Only]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E16 Enduro [エンデューロ] Atari 2600 Driving/Racing 1983 Activision, Inc. NA Only Normal Difficulty Mode * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Enduro is a racing video game designed by Larry Miller for the Atari 2600 and published by Activision in 1983. The object of the game is to complete an endurance race, passing a certain number of cars each day to continue the next day. The visuals change from day to night, and there is occasional inclement weather. Miller previously wrote games for Apple computers and the Atari 2600, such as Spider Fighter for Activision. Influenced by his own experience of driving through California, Miller made the game in about three months with 100-hour weeks. Enduro was released for the Atari 2600 in May 1983 and later ported to the ZX Spectrum. It became the top-selling console game of the month by June 1983 and received positive reviews from publications like The Video Game Update and Games, with both contemporary and retrospective reviews referring to it as the best racing game on the Atari 2600. (Source - Wikipedia)9 views -
Old-School Racing Theater [S1E15]: "The Dukes of Hazzard" (Atari 2600 - 1983) [NA Only]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E15 The Dukes of Hazzard [デュークス・オブ・ハザード] Atari 2600 Action/Racing 1983 Atari, Inc. NA Only Normal Difficulty Mode [Unreleased Prototype] * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Initially, Atari, Inc. attempted to revamp the graphics of an unreleased Atari 2600 port of their arcade game Stunt Cycle, to convert it into a Dukes of Hazzard game. For unknown reasons, Atari abandoned the idea. In November 1982, Atari Age reported about a new video game in development at Atari that would be based on a popular CBS television series, later revealed to be The Dukes of Hazzard, for the Atari 2600. Mark R. Hahn, the game's sole programmer, had a development team stationed in New York, while the majority of Atari's staff was based in California. Hahn claimed that the California team did not provide much assistance to his team, saying, "There was a lot of competition between the New York and California offices. Nobody from marketing (which was in California) was willing to tell me they didn't like the game. So I did demos of several screens, they said they liked them, and then I got working on game play." Hahn said the game was still in development in 1983, when Atari, for unknown reasons, chose to have the unfinished game burned onto a large number of ROM chips. Atari abruptly cancelled the game before the chips were to be placed into cartridges and shipped. The game was nearly completed. Atari was not satisfied with the game's graphics, which were lacking in comparison to other games the company was releasing at the time. Hahn only learned of the game's cancellation from the secretary of an Atari VIP, and said, "I had put months of very long days and weekends into the game. I was a bit upset." Atari Age reported the game's cancellation in September 1983. The game would have had the player control the General Lee, with the goal being to break Daisy out of jail before Boss Hogg can get to her, while also avoiding Sheriff Rosco P. Coltrane and Deputy Enos Strate in their police vehicles. The game contained many glitches and gameplay issues. One of the game's major glitches included Rosco and Enos abruptly ramming the General Lee if it got too close to their vehicles, resulting in the player losing a life. (Source - AtariProtos.com)20 views -
Old-School Racing Theater [S1E14]: "The Dukes of Hazzard" (Atari 2600 - 1982) [NA Only]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E14 The Dukes of Hazzard [デュークス・オブ・ハザード] Atari 2600 Action/Racing 1982 Atari, Inc. NA Only Normal Difficulty Mode [Unreleased Prototype] * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Initially, Atari, Inc. attempted to revamp the graphics of an unreleased Atari 2600 port of their arcade game Stunt Cycle, to convert it into a Dukes of Hazzard game. For unknown reasons, Atari abandoned the idea. In November 1982, Atari Age reported about a new video game in development at Atari that would be based on a popular CBS television series, later revealed to be The Dukes of Hazzard, for the Atari 2600. Mark R. Hahn, the game's sole programmer, had a development team stationed in New York, while the majority of Atari's staff was based in California. Hahn claimed that the California team did not provide much assistance to his team, saying, "There was a lot of competition between the New York and California offices. Nobody from marketing (which was in California) was willing to tell me they didn't like the game. So I did demos of several screens, they said they liked them, and then I got working on game play." Hahn said the game was still in development in 1983, when Atari, for unknown reasons, chose to have the unfinished game burned onto a large number of ROM chips. Atari abruptly cancelled the game before the chips were to be placed into cartridges and shipped. The game was nearly completed. Atari was not satisfied with the game's graphics, which were lacking in comparison to other games the company was releasing at the time. Hahn only learned of the game's cancellation from the secretary of an Atari VIP, and said, "I had put months of very long days and weekends into the game. I was a bit upset." Atari Age reported the game's cancellation in September 1983. The game would have had the player control the General Lee, with the goal being to break Daisy out of jail before Boss Hogg can get to her, while also avoiding Sheriff Rosco P. Coltrane and Deputy Enos Strate in their police vehicles. The game contained many glitches and gameplay issues. One of the game's major glitches included Rosco and Enos abruptly ramming the General Lee if it got too close to their vehicles, resulting in the player losing a life. (Source - AtariProtos.com)27 views -
Old-School Racing Theater [S1E13]: "Dragster" (Atari 2600 - 1980) [NA Version]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E13 Dragster [ドラッグスター] Atari 2600 Action/Driving/Racing 1980 Activision, Inc. NA Version Normal Difficulty Mode * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Dragster is a 1980 racing video game for the Atari Video Computer System. It was designed by David Crane and is one of the first video games released by Activision. The objective of the game is to either beat the player's opponent across the screen or to race against the clock for best time, depending on the settings used. Crane was the designer of Dragster, describing it as a homage to the 1977 Kee Games arcade game Drag Race (1977). (Source - Wikipedia)48 views 6 comments -
Old-School Racing Theater [S1E12]: "Donald Duck's Speedboat" (Atari 2600 - 1983) [NA Only]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E12 Donald Duck's Speedboat [ドナルドダックのスピードボート] Atari 2600 Driving/Racing 1983 Atari, Inc. NA Only Normal Difficulty Mode [Unreleased Prototype] * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: One of the lost Disney games (along with Snow White and Dumbo), Donald Duck's Speedboat was ready for release before being cancelled for reasons unknown. It was cancelled so late in fact that a prototype box and several screenshots had already been shown in European 2600 catalogs. In another strange twist the Brazilian company Polyvox may have actually licensed and released the Donald Duck complete with an official looking silver label (instead of the normal Disney blue). (Source - AtariProtos.com)29 views -
Old-School Racing Theater [S1E11]: "Bump 'N' Jump" (Atari 2600 - 1983) [NA Version]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E11 Bump 'N' Jump [バンプ&ジャンプ] Atari 2600 Driving/Racing 1983 Data East Corporation/Mattel Electronics NA Version Normal Difficulty Mode * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Bump 'n' Jump, also known in Japan as Burnin' Rubber (バーニンラバー, Bānin Rabā), is an overhead-view vehicular combat game developed by Data East and originally released in the arcade in 1982. Distributed in North America by Bally Midway, the arcade version was available as both a dedicated board and as part of Data East's DECO Cassette System. The goal is to drive to the end of a course while knocking enemy vehicles into the sides of the track and jumping over large obstacles such as bodies of water. The arcade game was a commercial success in Japan and North America. The game was ported to the Atari 2600, Intellivision, ColecoVision, Nintendo Entertainment System, and Sharp X1. The Famicom version of Burnin' Rubber was published as Buggy Popper (バギー・ポッパー, Bagī Poppā) in Japan in October 1986. (Source - Wikipedia)52 views 2 comments -
Old-School Racing Theater [S1E10]: "Barnstorming" (Atari 2600 - 1982) [NA Version]
GAMING WITH THE DESERTPUNK!Old-School Racing Theater S1E10 Barnstorming [バーンストーミング] Atari 2600 Action/Flight/Racing 1982 Activision, Inc. NA Version Normal Difficulty Mode * RELATED VIDEO PLAYLISTS: -Old-School Racing Theater: https://rumble.com/playlists/OagnZatT1mQ -The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs -Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc -Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc -Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc * GAME INFORMATION: Barnstorming is an Atari 2600 video game designed by Steve Cartwright and published by Activision in 1982. It was the first game designed by Cartwright. The idea for Barnstorming came to him as he watched a biplane one day while driving home from work. (Source - Wikipedia)39 views