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The Darkness - Ep. 1 | Comms up with Blackmoon | RPCS3
DaCatThe Darkness: [BLUS30035] SPU Size - Mega Framerate - 60 AA - Auto [Anything else will cause red banding] ZCULL Frequency - Precise Resolution - 1080 Resolution Scale - 1440 Threshold - 1024 [Fixes the purple/green color pallet bug] Additional Settings - Write Color Buffers, VSync, Stretch, Multi. RSX Advanced GPU - Read Color Buffers Driver Wake-Up Delay - 60 VBlank Frequency - 120 Game Patches: ■ Extended FOV7 views -
The Darkness - Ep. 2 | Comms up with Blackmoon | RPCS3
DaCatThe Darkness: [BLUS30035] SPU Size - Mega Framerate - 60 AA - Auto [Anything else will cause red banding] ZCULL Frequency - Precise Resolution - 1080 Resolution Scale - 1440 Threshold - 1024 [Fixes the purple/green color pallet bug] Additional Settings - Write Color Buffers, VSync, Stretch, Multi. RSX Advanced GPU - Read Color Buffers Driver Wake-Up Delay - 60 VBlank Frequency - 120 Game Patches: ■ Extended FOV -
The Darkness - Ep. 3 | Comms up with Blackmoon | RPCS3
DaCatThe Darkness: [BLUS30035] SPU Size - Mega Framerate - 60 AA - Auto [Anything else will cause red banding] ZCULL Frequency - Precise Resolution - 1080 Resolution Scale - 1440 Threshold - 1024 [Fixes the purple/green color pallet bug] Additional Settings - Write Color Buffers, VSync, Stretch, Multi. RSX Advanced GPU - Read Color Buffers Driver Wake-Up Delay - 60 VBlank Frequency - 120 Game Patches: ■ Extended FOV1 view -
The Darkness - Ep. 4 | Comms up with Blackmoon | RPCS3
DaCatThe Darkness: [BLUS30035] SPU Size - Mega Framerate - 60 AA - Auto [Anything else will cause red banding] ZCULL Frequency - Precise Resolution - 1080 Resolution Scale - 1440 Threshold - 1024 [Fixes the purple/green color pallet bug] Additional Settings - Write Color Buffers, VSync, Stretch, Multi. RSX Advanced GPU - Read Color Buffers Driver Wake-Up Delay - 60 VBlank Frequency - 120 Game Patches: ■ Extended FOV -
The Darkness - Ep. 5 | Comms up with Blackmoon | RPCS3
DaCatThe Darkness: [BLUS30035] SPU Size - Mega Framerate - 60 AA - Auto [Anything else will cause red banding] ZCULL Frequency - Precise Resolution - 1080 Resolution Scale - 1440 Threshold - 1024 [Fixes the purple/green color pallet bug] Additional Settings - Write Color Buffers, VSync, Stretch, Multi. RSX Advanced GPU - Read Color Buffers Driver Wake-Up Delay - 60 VBlank Frequency - 120 Game Patches: ■ Extended FOV3 views 1 comment -
The Darkness - Ep. 6 | Comms up with Blackmoon | RPCS3
DaCatThe Darkness: [BLUS30035] SPU Size - Mega Framerate - 60 AA - Auto [Anything else will cause red banding] ZCULL Frequency - Precise Resolution - 1080 Resolution Scale - 1440 Threshold - 1024 [Fixes the purple/green color pallet bug] Additional Settings - Write Color Buffers, VSync, Stretch, Multi. RSX Advanced GPU - Read Color Buffers Driver Wake-Up Delay - 60 VBlank Frequency - 120 Game Patches: ■ Extended FOV -
The Darkness - Ep. 7 Finale | Comms up with Blackmoon | RPCS3
DaCatThe Darkness: [BLUS30035] SPU Size - Mega Framerate - 60 AA - Auto [Anything else will cause red banding] ZCULL Frequency - Precise Resolution - 1080 Resolution Scale - 1440 Threshold - 1024 [Fixes the purple/green color pallet bug] Additional Settings - Write Color Buffers, VSync, Stretch, Multi. RSX Advanced GPU - Read Color Buffers Driver Wake-Up Delay - 60 VBlank Frequency - 120 Game Patches: ■ Extended FOV2 views