SC89's Gameplays (Rated E10+).
32 videos
Updated 22 days ago
Featured games:
Asphalt Legends: United. (Switch)
Herzog Zwei. (Switch via Sega Ages)
Hot Lap Racing. (Switch)
Riptide GP: Renegades. (XB1)
Starlink: Battle for Atlas. (Switch)
Tron Evolution: Battle Grids. (Wii)
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Switch Herzog Zwei G9, 2P splitscreen gameplay on Strand: Welcome to The Archipelago.
SplitScreen89Strand: a completely different map. Mostly covered by water, Boats become primary. And the need for Turret Defense, necessary. Main Bases are a bit close as they are not located in the corners. But water prevents early harassment from fast ground units. The islands themselves are devoid of obstacles, unlike the island from Esfrei - The Arctic map. Vid timeline: (0:00) Intro. (4:01) Match begins. (24:36) Boats attack! Enjoy! You can access our social sites by clicking here (Channel's About tab): https://rumble.com/user/SplitScreen89/about8 views 1 comment -
Switch Herzog Zwei G8, 2P splitscreen gameplay on Waldung: Both Main Bases sustained heavy damage.
SplitScreen89Switching places on the jungle map Waldung, with me as the blue player this time around. Note: I kept calling a command "search and destroy", when it's more accurately described as "intercept. Vid timeline: (0:00) Intro. (0:51) Match begins. (21:20) Things got tense. Enjoy! You can access our social sites by clicking here (Channel's About tab): https://rumble.com/user/SplitScreen89/about7 views 1 comment -
Switch Herzog Zwei G7, 2P splitscreen gameplay on Waldung: Efficient money spending.
SplitScreen89We returned to Waldung for two more rounds of adrenaline RTS action. Vid timeline: (0:00) Intro. Waldung is actually one of the three Medium Difficulty maps. With the Islands and Oasis maps being the other two. The City map is the only Easy. While the remaining four are hard. (1:04) Match begins. The Command that I was referring to "Search and Destroy" would be more accurately described as the Intercept Command. Enjoy! You can access our social sites by clicking here (Channel's About tab): https://rumble.com/user/SplitScreen89/about11 views -
Tron Evolution: Battle Grids G29, 2P local split screen 2/4PFFA, Light Cycle Battle on Alpha Grid.
SplitScreen89I wasn't expecting a new Tron movie (Tron: Ares), but it reminded me of the good times we had with the Light Cycle matches of Tron Evolution: Battle Grids. So we are at it again! Vid timeline: (0:00) Intro. (3:27) Round 1: Without Bots. (21:51) Round 2: With Bots. We play as: Player 1: Standard Light Cycle. Player 2: Standard Light Cycle. Enjoy! Configuration settings: Grid Games: Free-for-all. Light Cycle Arena: Battle. Advanced Options: Score Limit: 10. Time Limit: - Trail Length: Long. Randon Cycle: - Randon Arena: - AI Difficulty: Medium, Hard. You can access our social sites by clicking here (Channel's About tab): https://rumble.com/user/SplitScreen89/about7 views 1 comment -
Switch Starlink: Battle for Atlas DDE G76, 2P local splitscreen Vs: The pack got the better of me!
SplitScreen89Despite being a more difficult track than the previous one, I did a little better. But with such a large gap still remaining, this could well be the only racer we've played that I can't get the hang of. Anyways, this would be the final race on Crimson Moon. So I'm glad it's over. The other challenge here, is some type of Co-op Arena Challenge. Vid timeline: (0:00) Intro. (6:54) 1st race: Hitting everything! (15:41) 2nd race: Messing at the beginning. (24:28) 3rd race: In the nick of time. (33:16) 4th race: Loss of orientation! (41:49) 5th race: Best play. Enjoy! Configuration settings: Gameplay: Difficulty: very hard. Invert Camera Up/Down: never invert. Rumble: on. Friendly fire: on. Auto level in space: off. Allow reverse camera: off. Aim assistance: none. Camera sensitivity: 50. Subtitles and Languages: Display Subtitles: on. 1 Menu and HUD language. 2 Voice language. 3 Subtitle language. English (1, 2, 3). Temperature scale: Celsius. Subtitle size: small. Subtitle backing opacity: 75. Visual: Enable all HUD: on. Display minimap: on. Display pilot: always. Display Electrum and Nova: always. Display flight & towing prompts: on. Display interaction prompts: on. Display HUD frame: on. Audio (1 to 100): Master volume: 100. Speech volume: 100. SFX volume: 100. Music: 25. Ambient volume: 100. Audio mix (T.V. speakers) You can access our social sites by clicking here (Channel's About tab): https://rumble.com/user/SplitScreen89/about78 views 1 comment -
Switch Starlink: Battle for Atlas DDE G75, 2P local splitscreen Vs: Trying not to get disqualified!
SplitScreen89Getting reacquainted here proved tougher than expected. But not for my opponent, who jumped right in. And caught me completely off guard! Vid timeline: (0:00) Intro. (7:52) 1st race: Opponent didn't need reminders. (14:43) 2nd race: Disqualified again! (21:34) 3rd race: Despite a horrible start. (28:05) 4th race: Doing better. (34:12) 5th race: Last stand. Enjoy! Configuration settings: Gameplay: Difficulty: very hard. Invert Camera Up/Down: never invert. Rumble: on. Friendly fire: on. Auto level in space: off. Allow reverse camera: off. Aim assistance: none. Camera sensitivity: 50. Subtitles and Languages: Display Subtitles: on. 1 Menu and HUD language. 2 Voice language. 3 Subtitle language. English (1, 2, 3). Temperature scale: Celsius. Subtitle size: small. Subtitle backing opacity: 75. Visual: Enable all HUD: on. Display minimap: on. Display pilot: always. Display Electrum and Nova: always. Display flight & towing prompts: on. Display interaction prompts: on. Display HUD frame: on. Audio (1 to 100): Master volume: 100. Speech volume: 100. SFX volume: 100. Music: 25. Ambient volume: 100. Audio mix (T.V. speakers) You can access our social sites by clicking here (Channel's About tab): https://rumble.com/user/SplitScreen89/about32 views 1 comment -
XB1X GRIP: Combat Racing G19, 2P local splitscreen Classic Race on Abandoned Atoll, Jackal vs Z5 X!
SplitScreen89This would be the most branching track we've seen up to this point. I would suspect the more difficult right path is on the other hand, shorter. And that the left side is the opposite. Meanwhile, one needs to use turbo to make sure the jump can be made in the center. Track also features a hill with a sharp curve on top. Vid timeline: (0:00) Intro. (4:40) Without CPU Combatants. (25:29) With CPU Combatants x8. We play as: Player 1: Pariah Jackal Cammo Classic. Player 2: MG Z5 X 1 Classic. Enjoy! Game settings: Main menu: Single Player. Game type: Race. Game mode: Classic Race. Track: Liddo 5 / Abandoned Atoll / Rating: Normal. Mode Configuration: Number of laps: 10. Number of combatants: 2/10. Pickups: On. Catch up assistance: On. Destructible vehicles: On. Mirrored Track: Off. Instakill: Off. Frogger: Off. Difficulty level: Normal. Engine power: Low. Vehicle types: Both. Game Configuration: Forward-facing crash camera: On. Hud damage effects: On. Hud opacity: On. Field of view extension: 0%. Speed measurement: MPH. Show player name tags: All. Split-screen layout: Vertical. You can access our social sites by clicking here (Channel's About tab): https://rumble.com/user/SplitScreen89/about37 views 1 comment -
XB1X GRIP: Combat Racing G18, 2P local splitscreen Classic Race on Transport (Rev), Rogue vs Rhino!
SplitScreen89This track felt more straightforward than the others. But there was a ramp in the middle of the open area that kept flipping me over. After watching this gameplay myself, I believe to use that properly, one has to use the Jump button. Vehicles in this game have a Jump trust ability. I need to remember how to do that. Vid timeline: (0:00) Intro. (5:50) Without CPU Combatants. (22:01) With CPU Combatants x8. We play as: Player 1: Vintek Rogue SRU Airblade. Player 2: Terra Rhino Glow 2 Classic. Enjoy! Game settings: Main menu: Single Player. Game type: Race. Game mode: Classic Race. Track: Liddo 5 / Transport (Rev) / Rating: Normal. Mode Configuration: Number of laps: 10. Number of combatants: 2/10. Pickups: On. Catch up assistance: On. Destructible vehicles: On. Mirrored Track: Off. Instakill: Off. Frogger: Off. Difficulty level: Normal. Engine power: Low. Vehicle types: Both. Game Configuration: Forward-facing crash camera: On. Hud damage effects: On. Hud opacity: On. Field of view extension: 0%. Speed measurement: MPH. Show player name tags: All. Split-screen layout: Vertical. You can access our social sites by clicking here (Channel's About tab): https://rumble.com/user/SplitScreen89/about41 views 1 comment -
XB1X GRIP: Combat Racing G17, 2P local splitscreen Classic Race on The Plunge, Rogue AirBlade!
SplitScreen89There are a number of things one has to be aware of here. I think the main one would be the "gravity pushback" area at the end of the tunnel. It is marked by floating red and orange triangle signs. During our 1v1, we had to figure out what it does. But during our FFA, we were ready... Vid timeline: (0:00) Intro. (3:49) Without CPU Combatants. (27:50) With CPU Combatants x8. We play as: Player 1: Vintek Rogue SRU Airblade. Player 2: Terra Rhino SRU Airblade. Enjoy! Game settings: Main menu: Single Player. Game type: Race. Game mode: Classic Race. Track: Liddo 5 / The Plunge / Rating: Easy. Mode Configuration: Number of laps: 10. Number of combatants: 2/10. Pickups: On. Catch up assistance: On. Destructible vehicles: On. Mirrored Track: Off. Instakill: Off. Frogger: Off. Difficulty level: Normal. Engine power: Low. Vehicle types: Both. Game Configuration: Forward-facing crash camera: On. Hud damage effects: On. Hud opacity: On. Field of view extension: 0%. Speed measurement: MPH. Show player name tags: All. Split-screen layout: Vertical. You can access our social sites by clicking here (Channel's About tab): https://rumble.com/user/SplitScreen89/about23 views 1 comment -
XB1X GRIP: Combat Racing G16, 2P local splitscreen Classic Race on Spin Cycle, Rogue vs Rhino!
SplitScreen89There's a number of obstacles on this pipe track. But there are a number of Pyramid shaped obstacles near the finish line. These are arranged in such a way that it can potentially have one bouncing from one obstacle to another, aggravating the situation. Go in-between them at ground level if you can. Vid timeline: (0:00) Intro. (2:36) Without CPU Combatants. (13:44) With CPU Combatants x8. We play as: Player 1: Vintek Rogue 1 Classic. Player 2: Terra Rhino 1 AirBlade. Enjoy! Game settings: Main menu: Single Player. Game type: Race. Game mode: Classic Race. Track: Liddo 5 / Spin Cycle / Rating: Easy. Mode Configuration: Number of laps: 10. Number of combatants: 2/10. Pickups: On. Catch up assistance: On. Destructible vehicles: On. Mirrored Track: Off. Instakill: Off. Frogger: Off. Difficulty level: Normal. Engine power: Low. Vehicle types: Both. Game Configuration: Forward-facing crash camera: On. Hud damage effects: On. Hud opacity: On. Field of view extension: 0%. Speed measurement: MPH. Show player name tags: All. Split-screen layout: Vertical. You can access our social sites by clicking here (Channel's About tab): https://rumble.com/user/SplitScreen89/about18 views 1 comment