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Yanfly's Doodads Animation Test | RPG Maker MV
5 years ago
Using the animations that would normally go under img/animations, putting them in a loop, and then placing them on a map using Yanfly's doodads.
Game Engine: RPG Maker MV
The animation loop is created by arranging the animation spritesheet in a single row, to make it compatible with doodads. And then cutting the left half of the animation row/image, and pasting it over the second half.
This causes the animation to begin and end in the middle of the animation itself, creating a smooth loop.
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