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The Burner Effect - Development vlog - Episode 1
A look at a very large map of Sheffield imported into Blender with OSM2World.
I'm looking to use this to develop an open-source computer game: in this video, we'll be looking at St Paul's Tower, Castlegate - and....a bench.
I run into some graphics card issues, and show you how to fix them, possess my own keyboard and do a little speedpaint.
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Intel i915 Chipset fix (2.79):
MESA_GL_VERSION_OVERRIDE=3.3 ./blender
Intel i915 Chipset fix (2.8x):
MESA_GL_VERSION_OVERRIDE=3.3 LIBGL_ALWAYS_SOFTWARE=1 ./blender
Characters were created in a now depreciated version of Manuel Bastioni plugin; though development is being continued with the MB-Lab.
Story development software is Celtx
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"Importing Terrain data [osm2world / blender-osm / Blender-GIS]"
https://www.youtube.com/watch?v=nrvUgvLJOz4
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