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South Park: The Fractured but Whole / A Losing@ Playthrough - pt1
In which DasThief bravely takes on Cartman, in order to save the town of South Park: The Fractured but Whole.
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South Park: The Fractured but Whole is a 2017 role-playing video game developed by Ubisoft San Francisco and published by Ubisoft in collaboration with South Park Digital Studios. Based on the American animated sitcom South Park, it is the sequel to the 2014 video game South Park: The Stick of Truth. The game's narrative occurs one day after the events of its predecessor; it follows the New Kid, who has recently moved to South Park and becomes involved in an epic roleplay involving two rival superhero factions vying to create their own superhero media franchises. The superheroes' game unintentionally uncovers a conspiracy to raise crime in the town, bringing them into conflict with supervillains, genetically engineered monsters, the police, crime families, and the new kingpin of crime.
The game is played from a 2.5D third-person perspective, replicating the aesthetic of the television series. The New Kid is able to freely explore South Park, interacting with characters, undertaking quests, and accessing new areas by progressing through the main story. The player can choose from up to ten superhero archetypes ranging from high-speed Speedsters, close-combat Brutalists, powerful Psychics, and healing Plantmancers; each offering unique abilities. The New Kid and up to three allies fight their enemies using attacks including melee, ranged, and powerful farts. Battles take place on a grid, around which participants can move freely. Attacks have specific areas of effect, requiring tactical positioning for attack and defense.
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South Park: The Fractured but Whole is a role-playing video game that is viewed from a 2.5D, third-person perspective. The player controls the New Kid as they explore the fictional Colorado town of South Park, around which the player-character can be freely moved. A fast-travel system allows the character to be moved between unlocked travel points.
The game allows the player to select one of ten archetypal superhero player-characters; the nimble Speedster, the short-range, high damage Brutalist, the long range, moderate damage Blaster, the weather-based Elementalist, the offense-attracting Cyborg, the long-range, status effecting Psychic, the stealthy Assassin, the gadget-using Gadgeteer, the healing Plantmancer, and the high-damage, swift Martial Artist.[4] At first only three choices are available (Blaster, Speedster, and Brutalist);[5][6] the New Kid can eventually access all ten classes, freely matching powers from the available classes,[6] for example, the player can use the Blaster's fire blasts, the Assassin's knives, and the Martial Artist's kicks. The player can assign four powers from the classes, three regular attacks and one ultimate attack. Ultimate attacks can only be used after filling the Ultimate bar, a pool of points shared between the New Kid and their allies that is increased by completing timed button presses during attacking and defending phases. Throughout the game, the player can select up to three allies from twelve characters to accompany them in battle, each possessing three powers and an ultimate attack.
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