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r3tard play rando rpg maker games12 (Fallen Hero Journey)
3:40 1 pixel overlapping the sprite
battle results too slow* very annoying in the long run** was being worse with more party members*** main reason why l started to escape all fights
maybe do another road with the rocks at start of forest because it took me 20 mins to realize l could jump over there*nevermind its a secret area l thought it was for the main quest
l had to go to the game maker to find l needed 2 log and gunpowder somehow but l tried those already and it didnt work. this part really needs to be more clear that you need to select gunpowder then the logs
l was doing just fine against the boss but all of a sudden my character says hes giving up then transforming up like a pokemon like wtf* just make the boss harder so its a losing battle
can rest when you have to hurry
says boat northwest of town when it was northeast
bug with mouse when trying to target the second actor*fixed if clicking on sprites instead
too many encounters and too easy*option to autoescape if you are higher lvl than the area or on touch encounter needed
boulder moved when l went forward by accident then have to do the whole way back, id do action press to move instead of just touching to move
message that the boulder will magically move back reappeared after reentering the area, probably a bug
why im unable to do quick slash while having counter shield up nothing tell me l cant do that
l guess those names alpha beta kingdoms are placeholders
tp abilities cost are stupid, you cant do them on the first turn since you always start with 0 tp but after that you can spam them due to low tp cost
maid very scuffed since they can see you even without looking at you and if you get detected but manage to escape they stay bugged on their pathing so you have to reload
letting me go if l become a servant? doesnt make sense
confusing state effects, l was seeing weak to fire/light but one state was probably fire resistance then attacking with earth was still weak
junk items should be put in a separate tab
assassin
the story was entertaining, way more than most in progress games ive played so far, you didnt give 2 fucks about killing off a bunch main characters right away.
the big problem is in the battle system, the difficulty is way too easy, no original skills, the TP system is a gimmick and the states are confusing. had 1 revive only for the entire game. vampire illusion form was useless since you could easily counter it with aoe spell, poison out of combat was just annoying since healing cost almost no mana that can be regenerated easily by spam guarding in a fight, battle camera was all over the place which can make some people dizzy.
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