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Can We Survive 5 Nights with Krussy?
Five N?ights with Krussy
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You are a doodle piloting a massive drill to Professor Doodle Padderson's excavation site. In that site, there lies a giant safe containing priceless ores. Operate your segment of the drill, ensuring the sector workers don't slack off. If you see that they aren't in their posts, sound the PA and give them a stern talking to! If you happen to feel a draft, you're more than welcome to shut the doors. Things have gotten quite chilly ever since your father found that jewel...
Get a grasp on the FNAF1 and FNAF2 gameplay to ensure your position as captain isn't abruptly terminated, by the bossman's hands or someone else's. There's even a jerry-rigged FNAF3-ish mechanic tucked in, so best be on your toes...
Ey folks, codeveloper of Around the Clock at Bikini Bottom 'ere! Five Nights with Krussy is technically my first-ever published game. This lil' project was meant to be a month-long hiatus from working in UE4, due to stress-buildup. Additionally, I was curious how many, 'indie-engines,' were out there. To me, indie-engines are referred to as an engine made by a small team designed primarily for simplistic use. I, of course, did not do that. I pushed the limits to the best of my ability, and well, this is the result. Not to toot my horn, but this is probably as good of a FNAF Maker game as you'll come across. I hope you enjoy the experience! There's plenty to do, plenty to see.
Disclaimers, of course. All rights belong to their respective owners. Scott Cawthon for Five Nights at Freddy's, VIACOM for the entity that is SpongeBob, etc. Another one: don't expect updates/patches. I've got bigger fish to fry with UE4. If you ever find yourself stumped, don't be afraid to ask the community for help, or use the README guide found within this very zip file. To anyone who's aspiring to create a game, FNAF-related or not, use some professional software. Unity, Unreal, Clickteam, and GameMaker are the go to's and offer extreme flexibility if you're willing to dedicate the time to learn any of them!
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