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How to Attach Metahuman Head to Body In Zbrush
3 years ago
4
One issue with metahuman meshes is the head a body are separate. Even if you export it from the Level Sequencer they are separate units when you go to sculpt. Here I will show you step by step how to connect the two
in Zbrush. Now this doesn't address the rig but is perfect for using a tool like Mesh Morpher.
Referral link for my new Skillshare class on bringing your C4d creation into Lume Pad
https://www.skillshare.com/classes/Light-Field-Experience-Cinema-4d-to-Lume-Pad/500688980?teacherRef=2043374&via=teacher-referral&utm_campaign=teacher-referral-500688980&utm_source=Skillshare&utm_medium=class-teacher-referral-email
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