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Frost Engine 2
3 years ago
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At the Siggraph 2009 World Game Graphics Summit, DICE revealed plans for Frostbite 2. Frostbite Engine 2 introduces the DirectX 11 specification, which is backwards compatible with DirectX 10, but does not support PC computers that can only use DirectX 9, while inheriting the full map, full object destruction feature. Although Frost Engine 2 inherits the features of its predecessor engine, it operates much more efficiently than its predecessor engine due to a complete reprogramming. Battlefield 3 is the first game to use the Frost Engine 2.
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