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Episode 17 : Moon Patrol (1982) Irem
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Twitter : @TheBrainstormE4
Does working behind the wheel of a company provided vehicle sound good to you?
Are you able to perform well in highly stressful situations? Perfect... Welcome to ...Moon Patrol When was the last time you screwed anything up and no one noticed?
Welcome back to the Brainstorm Emporium Gaming. Moon Patrol is a 1982 arcade video game developed and released by Irem. The player takes the role of a Luna City police officer assigned to Sector Nine, the home of the "toughest thugs in the galaxy".
The player controls a Moon buggy that travels over the Moon's surface, viewed from the side as it moves toward the right. Craters, mines, and other obstacles on the ground must be shot or jumped over.
Two types of flying UFOs attack from above and must be shot down. One of the flying enemies has a weapon which creates a crater when it hits the ground.
Gameplay is within a number of courses, and each is divided into 26 checkpoints, named after the letters of the English alphabet.
Of these, the five major checkpoints—E, J, O, T and, Z—denote a new "stage" with a new background and theme; for example, the third stage starting at J introduces mines.
The top portion of the screen shows a timeline-style map of the course, with the five major checkpoints clearly marked.
Above the map is an indicator of the current checkpoint, the time spent in the stage, and three indicator lights: the top light indicates upcoming enemy aerial attacks, the middle one indicates an upcoming minefield, and the bottom one indicates enemies approaching from behind.
Please like and subscribe to the channel. If you feel to support the channel you find me on patreon. Also you can find the brainstorm emporium on twitter, Rumble, Pinterest and Gab. Links are down below and feel free to leave a comment.There are two unique courses: the "Beginner Course" and the "Champion Course". The Champion Course "loops" forever, and each loop is numbered for convenience, up to three. Extra lives are given at 10,000, 30,000, and 50,000 points; thereafter, no more lives are given. The game ends upon the last patrol car destroyed.
The music during gameplay appears to pay homage to the baseline of James Brown's "Soulful Christmas."
And that's the reason why I am always late for work but I make up for it by always leaving early. I hope you enjoyed the video, thank you for watching, come back more often, thank you for being a ray of sunshine even on my darkest days, wherever click that like button. See you soon ...
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