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TMNT: The Hyperstone Heist Online Two-Player Playthrough (Switch)
This is a capture of me and a friend playing through Teenage Mutant Ninja Turtles: The Hyperstone Heist for the Sega Genesis. This is being played with online multiplayer through Teenage Mutant Ninja Turtles: The Cowabunga Collection for the Switch. ZAV is player one (Raphael) and I’m player two (Michelangelo). We’re playing on hard difficulty.
ZAV’s channel: https://www.youtube.com/@ZAV1010
One of the neat things about the Cowabunga Collection is that it contains the Sega Genesis exclusive game The Hyperstone Heist, which, much like Contra Hard Corp and Castlevania Bloodlines, was not previously made available on the Wii’s Virtual Console despite Genesis games being sold on the platform. The Hyperstone Heist is essentially a reworked version of Turtles in Time with some missing content and longer levels.
Luckily, Konami/Digital Eclipse decided to include online support for the Hyperstone Heist, so I was able to play this game online with ZAV after we completed the arcade games. However, you have to beat this game on hard mode to obtain the true ending, and the game ironically skips the menu screen when you play online. But ZAV and I figured out a simple workaround.
If you simply get a game over, the game will reset to the menu screen and you will be able select the difficulty and lives/continues. So ZAV and I started an online game and immediately let the enemies pummel us to cause a game over, but I edited out that tedious stuff and just showed the game booting up after that.
The Hyperstone Heist is fun overall, but not as good as Turtles in Time on the SNES. It’s a little more simplistic and the controls feel a bit stiff, plus some levels are missing. What’s really great though, is that we experienced no lag with only two people. I noticed that when I played the arcade games online with three or four people, there was quite a bit of lag. But this game didn’t have that problem.
I bought a licensed 6-button Sega Genesis controller from retro-bit right before Sonic Origins was released this year, so I was able to use that controller and get to true Sega Genesis experience. The Switch is turning out to be quite the retro machine with all these compilations, ports and retro controllers.
This was played in the evening on November 17, 2022.
Recorded with the Elgato Game Capture HD60 and the Switch's HDMI cable at native 1080p resolution and 60 frames per second. I'm using a retro-bit Sega Genesis 8-button Arcade Pad (2.4 GHz Wireless version).
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