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BO3 Custom Zombies Map - Shadow Moses Incident - Demo (MGS)
Custom Zombies Map Test for a map that I've been working on for a few months.
I feel like this is in a good enough state to release to the public most likely tomorrow.
Map is somewhat a recreation of Shadow Moses Island from Metal Gear Solid 1 for PS1. First map that I've attempted to make with the Call of Duty: Black Ops 3 tools.
0:00 - Start
4:40 - Docks Elevator
8:55 - Vents to Tank Hangar
10:44 - Elevator to B1
11:55 - Elevator to B2
13:57 - Lockdown (Ocelot Room)
17:30 - Lockdown complete - Keycard 2
20:00 - Canyon / Tank Boss
22:50 - Nuclear Weapons Storage Facility
24:04 - NWSF - B1
24:55 - NWSF - B2
25:38 - Nikita Rocket Pickup (Need to learn how to make an actually guided missile)
26:44 - Destroy Generator
27:18 - Laboratory
28:48 - Commander's Room
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