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Street Fighter Alpha 2 / Street Fighter Zero 2 / ストリートファイターZERO/2
Street Fighter Alpha 2, known as Street Fighter Zero 2[a] in Japan, Asia, South America, and Oceania, is a 1996 fighting game originally released for the CPS II arcade hardware by Capcom. The game is a remake to the previous year's Street Fighter Alpha: Warriors' Dreams. The game features a number of improvements over the original, such as new attacks, stages, endings, and gameplay features. It was followed by Street Fighter Alpha 3.
Gameplay
Street Fighter Alpha 2 retains most of the new features introduced in the original Street Fighter Alpha, such as the three-level Super Combo gauge, Alpha Counters, Air-Blocking, and Fall Breaking. The main new feature in the game is the inclusion of the Custom Combo system (Original Combo in Japan), which replaces the Chain Combos from the first Alpha. If the Super Combo gauge is on Lv. 1 or above, the player can initiate a Custom Combo pressing two punch buttons and a kick or one punch button and two kicks. The player can then perform any series of basic and special moves to create a Custom Combo until the Timer Gauge at the bottom of the screen runs out. The characters Guy and Gen can still perform Chain Combos, but only to a limited extent. Additionally, each character now has two Alpha Counters instead of just one: one that can be performed with a kick button and another with a punch button.
The single-player mode, much like the original Street Fighter Alpha, consists of eight matches against computer-controlled opponents, including a fixed final opponent whose identity depends on the player's selected character. Each character also has a secret "rival" whom they can face during the course of the single-player mode. After meeting certain requirements, the rival will interrupt one of the player's matches and exchange dialogue with the player's character, and the player character will then fight the rival instead. With Akuma now a regular character, a more powerful version of the character dubbed "Shin Akuma" replaces him as a secret opponent. Unlike Super Turbo and the original Alpha, Shin Akuma challenges the player before the player's final opponent, rather than as an alternate final boss.
Characters
The game brings back all thirteen characters from Street Fighter Alpha, with M. Bison, Akuma, and Dan now being immediately selectable as playable characters. In addition to the Alpha roster, Alpha 2 includes Dhalsim and Zangief, both from Street Fighter II, Gen, an assassin from the original Street Fighter, Rolento, a member of the Mad Gear gang who originally appeared in Final Fight, and newcomer Sakura, a Japanese schoolgirl who takes up street fighting after witnessing one of Ryu's battles. The game also features a "classic-style" alternative version of Chun-Li where she is wearing her outfit from the Street Fighter II series.
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Developer(s) Capcom
Publisher(s)
Capcom
Composer(s) Setsuo Yamamoto
Syun Nishigaki
Tatsuro Suzuki
Series Street Fighter
Platform(s) Arcade, PlayStation, Sega Saturn, SNES, Windows
Release Arcade
JP: February 27, 1996
OC: February 29, 1996
EU: February 29, 1996
NA: March 6, 1996
PlayStation
JP: August 9, 1996
NA: November 1, 1996
AU: October 18, 1996
EU: December 6, 1996
Sega Saturn
JP: September 14, 1996
NA: November 1, 1996
EU: November 16, 1996
SNES
NA: November 1996
EU: December 19, 1996
JP: December 20, 1996
Windows PC
NA: November 1, 1997
JP: March 12, 1998
EU: 1998
Genre(s) Fighting game
Mode(s) Up to 2 players simultaneously
Arcade system CP System II
#Street Fighter Alpha 2 #capcom #retro arcade
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