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Deterministic Facial Expression In Unity Cinematics
2 years ago
3
Heroes Raid Development
In this session we convert the eyebrows and eyelids behaviour in cinematics to be deterministic.
Heroes Raid, Unity Engine, C#
You can find all of my socials like insta, twitter etc at
https://aaronlionheart.com/social
Learn More:
https://heroesraid.com
https://aaronlionheart.com
https://lionheartglobalcorporation.com/
This originally aired live on Twitch.
https://www.twitch.tv/aaronlionheart
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