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Deterministic Facial Expression In Unity Cinematics Part 2
2 years ago
3
Heroes Raid Development
In this session we convert the eyes in cinematics to be deterministic, and also fix up some minor issues. As well as polishing all previous graphs by filling inbetween data and adding end data.
Heroes Raid, Unity Engine, C#
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Learn More:
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https://lionheartglobalcorporation.com/
This originally aired live on Twitch.
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