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Doom Playthrough (Game Boy Player Capture) - Part 3
This is part 3 of my 100% playthrough of Doom for the Game Boy Advance. This is not an emulator. This footage was recorded directly from my GameCube using my Game Boy Player with progressive scan mode enabled (you'll need the GameCube's component cables to do this and your model of GameCube must support component out as well). I'm playing on Nightmare! difficulty.
In this part I completed all the missions in Episode 3: Inferno, and beat the game.
These levels were not completed back-to-back in a single session. I simply edited the successful runs together for a single video.
Here are the time stamps for specific missions:
E3M1: Hell's Keep - 0:00
E3M2: Pandemonium - 4:59
E3M3: House of Pain - 12:08
E3M4: Unholy Cathedral - 23:34
E3M5: Mount Erebus - 34:46
E3M6: Limbo - 43:19
E3M7: Dis - 50:50
Recorded with the Hauppauge HD PVR and the GameCube's component cables. I'm using a standard GameCube controller.
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