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X COM UFO Defense - Playstation 1
X-COM: UFO Defense (known as UFO: Enemy Unknown in Europe) is a 1994 science fiction strategy video game developed by Mythos Games. It was published by MicroProse for DOS and Amiga computers, the Amiga CD32 console, and the PlayStation.
Originally planned by Julian Gollop as a sequel to Mythos Games' 1988 Laser Squad, the game mixes real-time management simulation with turn-based tactics. The player takes the role of commander of X-COM – an international paramilitary organization secretly defending Earth from an alien invasion. Through the game, the player is tasked with issuing orders to individual X-COM troops in a series of turn-based tactical missions. At strategic scale, the player directs the research and development of new technologies, builds and expands X-COM's bases, manages the organization's finances and personnel, and monitors and responds to UFO activity.
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