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My First Godot 4.0 Tutorial - How to Make a Character Cube Move Forward, Backwards and Rotate in 3D
This is my first Godot 4.0 Tutorial after switching from Godot 3.0 (plus). This tutorial is aimed towards beginners and will show a beginner how to move a character (cube) forward, backwards, and how to rotate the cube in 3D space with CONSISTENT controls. That is, the consistent controls implies that the up button will always move the character forward and the down button would always move the character backwards regardless of which direction the character is facing/rotated. This tutorial also addresses some of the changes from Godot 3.0 (plus) to Godot 4.0.
This tutorial is meant to be helpful towards a person developing a 3D game in Godot. Thus later, instead of a cube, a learner could consider replacing the cube with a race car or space ship, etc.
Henry Emphrey
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3:24:48
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