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Tatsunoko vs Capcom Ultimate All-Stars - All Super Moves Attacks
"Tatsunoko vs. Capcom: Ultimate All Stars" is a crossover fighting game that brings together characters from the Tatsunoko Productions anime studio and Capcom's video game franchises. In the game, each character has a set of super moves that showcase their unique abilities and traits. Here's a general description of the types of super moves you might find in "Tatsunoko vs. Capcom: Ultimate All Stars":
1. Hyper Combos: Hyper Combos are the equivalent of super moves in this game. They are powerful, cinematic attacks that are performed by inputting specific commands and using the appropriate amount of super meter. Hyper Combos are visually impressive and can deal significant damage.
2. Team Hyper Combos: Just like in other crossover fighting games, "Ultimate All Stars" allows for Team Hyper Combos. These involve both characters on a player's team executing their Hyper Combos together, resulting in a combined and often spectacular attack.
3. Baroque Combos: "Ultimate All Stars" introduces a unique mechanic called Baroque. By sacrificing red health, a player can perform a Baroque Combo, which extends a combo and allows for additional hits. This mechanic adds a layer of strategy and versatility to the gameplay.
4. Mega Crash: The Mega Crash move allows players to break out of an opponent's combo at the cost of some super meter. It's a defensive option that can provide an opportunity to counterattack or escape pressure.
5. Variable Air Raid (V. A. R.): This move allows a character to perform a high-speed attack in mid-air. It can be useful for initiating aerial combos or closing the distance between characters.
6. DHC (Delayed Hyper Combo): Players can switch characters during a Hyper Combo, allowing for a more dynamic flow of combos and strategies. This can be a useful way to tag in a character with a strong Hyper Combo to finish off an opponent.
7. Crossover Combination: Players can call in their partner to perform a special attack during their own attack. This mechanic emphasizes the teamwork and synergy between characters from different universes.
8. Mega Crash Counter: This is a defensive move that can counter an opponent's attack by sacrificing a portion of the super meter. It's a way to interrupt an opponent's pressure and regain control.
Each character in "Tatsunoko vs. Capcom: Ultimate All Stars" has their own set of super moves that align with their abilities and traits. The game's emphasis on crossover mechanics and unique abilities makes each character's super moves a crucial part of their playstyle and strategy.
Tatsunoko vs Capcom Ultimate All Stars - All Super Moves Attacks
On Fighting Attacks Evolution, you will watch many different special attacks, super moves, critical arts, finishers, ultimate skills, super combos and more. Besides the evolution of your favorite characters among the years, how their attack changed and many more stuff related to the fighting games world and all, thanks for watching! :)
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