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Parasite Eve - Day 6 | Retroarch
2 years ago
13
Parasite Eve
Core - Beetle PSX HW
Internal Resolution - 4x
GPU Rasterizer - 4x
CPU Frequency Scaling - 110%
CD Access Method - Pre-Cache
CD Loading Speed - 4x
[Optional Shader]:
Select the 'shaders_slang' > 'crt' > then the 'mame_hlsl.slangp' file (which is close to the bottom).
Then in the 'Shader Parameters' option change:
TATE Mode - 1
Scanline Jitter - 1
Scanline Crawl - 1
NTSC Frame Jitter Offset - .1
Scanline Amount - .35
Overall Scanline Scale - 1.2
Individual Scanline Scale - 2
Scanline Variation - 2
Scanline Brightness scale - 2
After that, then save it as a preset.
It's fairly studdle and only adds to the character of those generations of games.
Guide: https://shrines.rpgclassics.com/psx/pe/
https://tinyurl.com/5cvehsys
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