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07 19 88 Big John's Salvage, etc...
2 years ago
30
We finally rescue the Synth refugee from the hands of the supermutants infesting Big John's Salvage. We find the hidden bunker, but fail to fully explore the house - Oh well. We setup a guard for Jamaica Plain, we check in with the Railroad HQ, then head back to Sanctuary - where I take a shower, add lights to a house, a kitchen to another house, and work around a goofed up edit job, All in all an interesting enough episode...
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