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DEATH'S DOOR Playthrough Part 13 - 4K Gameplay (FULL GAME) PC GAME PASS
This is a playthrough of DEATH'S DOOR in entirety from beginning to end. Sometimes I steer away to look for hidden items and collectibles, so please be patient XD thank you :)
It's available on PC GAME PASS on the time of recording.
Death's Door is a 3D, isometric action-adventure game. The player takes on the role of a small crow who works as a "reaper" collecting souls for the Reaping Commission Headquarters, an office-like bureaucratic afterlife. For the first mission of the game, the character is sent to collect the soul of a monster who does not want to leave life willingly. After defeating it, a large, old crow intervenes and steals the soul before telling him of a potential conspiracy regarding the disappearance of other crows. The old crow explains that the player must make their way through three dungeons in order to collect three "Giant Souls" needed to open Death's Door. Throughout the game, more information is revealed about the Reaping Commission's background and leader, the Lord of Doors. Using an array of weapons, projectiles, magic, and dodging, the player travels through several areas, all of which link back to Headquarters via a door, defeating three bosses to collect Giant Souls. Upon unlocking the door, the player learns that the bureaucracy was created when Death entered into an arrangement with the first Lord of Doors to process souls on Death's behalf in exchange for extending the life of the Lord of Doors until they appoint a successor. Instead of appointing a successor and accepting the end of their life, the current Lord instead imprisoned Death behind the door in order to gain immortality. The final boss fight is with the Lord of Doors, after which the bureaucracy is dismantled. After the credits, the player can switch to night mode and solve puzzles in each of the levels to collect Tablets of Knowledge which unlock the true ending, revealing the crows were acting on the will of the entity known as Truth.
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