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How to play Cruise Pawns
Learn the rules to the chess variant: Cruise Pawns quickly and concisely - This video has no distractions, just the rules. For a refresher of the original rules of Chess, check out this video: https://youtu.be/iPXcfS0UDlI
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RULES:
The rules are the same as regular chess except for these changes. In addition to their normal movement, Pawns are cruise missiles you can fire across the board. To do so, on your turn you must pick a pawn that you didn’t move in your previous turn and that pawn may not be on its starting square. Now, move that pawn up to 7 squares forward towards an opponent’s piece. You are allowed to change direction and move to the side, but this is limited to 1 square at a time. You cannot travel sideways multiple squares in a row, but after moving forward again, you can move sideways 1 square again. They may not travel diagonally.
Cruise pawns are allowed to travel through friendly pieces but may not end their turn on a friendly piece nor on an empty space. They they may not travel through an opponent’s piece. When the cruise pawn reaches the first enemy piece, it blows up and both the cruise pawn and the enemy piece are removed from the board. You are also allowed to Self-immolate and choose to move 0 spaces, targeting no enemy piece but instead just removing your cruise pawn from the board.
Each square entered by a Cruise Pawn, except it's starting and ending squares, leave it open to being shot down. As you move your cruise pawn, you must move it slowly 1 square at a time. If the defending player has a way of attacking the space the pawn moves to in its journey, they may do so and capture the cruise pawn while en route, moving their piece to that space and removing the cruise pawn from the board. Shooting down a cruise pawn does not cause it to destroy the piece that captured it. You may not shoot down a cruise pawn if the move is illegal, for example if it would expose you to check. You may also not shoot down a cruise pawn after it has passed the square and moved to the next one, you may ask your opponent to wait while you think, but they do not need to indicate the final target of the cruise pawn.
After firing a cruise pawn your turn ends and your opponent goes, even if your opponent shot it down by moving a piece. Cruise pawns may not attack friendly pieces. Cruise pawns promote like normal when performing a standard pawn move to the opposite side of the board. Once promoted, they lose their cruise pawn ability.
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