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RS:124 STALKER Anomaly
Started this one in RS:123, where I didn't get very far because it's hard and I thought I could do some side quests to make the main story easier. The side quests consume as many resources as they produce, so unless expertly done they don't convey much of an advantage. Continuing from where I left off.
STALKER 2 might be the next official release of the STALKER universe, but the community has been modding the STALKER engine ever since the first game came out. Be it stability upgrades, new features, combining maps from different games, new weapons, graphical updates, or even porting the entire game onto another engine, the community has been incredibly active. 15 years of modding has produced a game far more complicated, and stable, than the original games, and yet you can still play it on most computers. I've played modded versions of the original games before, but this is my first crack at playing the completely reworked community STALKER game, Anomaly. I was interested in an even more in depth mod called Gamma, but I was advised I should start here or I might well be quite lost when I attempt it, so here we go. STALKER has always been a hard game, where anything more than a couple of measly bullets ripping through your flesh can kill you. In this mod, an already hard game is cranked up to a whole new level in post apocalyptic survival horror shoot and loot with options for following a story or just enjoying the open world of STALKER. Should be good times.
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