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Fatal Frame II: Deep Crimson Butterfly Playthrough | Part 11
Welcome back to Fatal Frame II: Deep Crimson Butterfly! As always I hope you enjoyed the video, if you want to see more content like this then please consider subscribing.
What is Fatal Frame II: Deep Crimson Butterfly?
Fatal Frame II: Deep Crimson Butterfly is a survival horror video game developed by Tecmo Koei Games and published by Nintendo for the Wii video game console.
The story follows twin sisters Mio and Mayu Amakura as they explore an abandoned village and experience encounters with the paranormal. Their lives quickly become threatened when the village spirits begin to possess Mayu and target them as sacrifices for an ancient ritual. Players must use a camera with powers of exorcism to defeat enemies and uncover the secrets of the village.
Fatal Frame II is a survival horror video game. For most of the game, the player controls the protagonist Mio Amakura as she and her sister Mayu explore a ghost town. As they explore the town and uncover its secrets, they defeat enemies in the form of ghosts and spirits by taking pictures of them with an enchanted camera, the Camera Obscura.
Deep Crimson Butterfly has different features compared to the original game, like a dynamic over-the-shoulder third person camera angle first used in Mask of the Lunar Eclipse, instead of the classic fixed camera angles; the map and layout of the game have been updated to work better with the new viewpoint.
It also features several enhancements; the graphics and character models are vastly improved, and the old costumes were replaced with new ones, designed with more emphasis on the back since it is constantly in the player's view.
Just like in Mask of the Lunar Eclipse, the game contains "ghost hands" which may randomly pop up when the player attempts to pick up an item. Unlike Mask of the Lunar Eclipse, however, the Ghost Hands can damage Mio, with the player being able to pull back Mio's arm to evade them.
The game now has an investigating mechanic which allows the player to see many new locations and things that weren't in the original game, as well as several newly created objects that can be opened, moved, and peeped through.
Each ghost now has many new attacks and special abilities given to them. An updated form of Blooming from the fourth game, called a "Dark Return", can randomly occur, which restores a ghost's health, makes their attacks do more damage, and grants them more abilities.
Several areas throughout the game are newly accessible, such as the shores of Whisper Bridge, the atrium of the Ōsaka House, a new hallway in the Kurosawa House, and the room on the top floor of the Kiryū House which could not be explored in the original.
The Camera Obscura, while its external aesthetics are identical to those of the original camera from the PlayStation 2 release, has a new viewfinder and re-done controls, a lock-on function, a revamped upgrade system, a completely new way of using lenses, newly created lenses, and the capture circle has been changed from a proximity charge to the standard charge system found in every other game of the series.
Most of the game is spent directing Mio followed closely by Mayu as they explore the village. A filament in the corner of the screen will glow when ghosts or clues are nearby. Many clues are only visible through the viewfinder, and some ghosts are non-hostile and will provide hints to advance further.
Sometimes Mayu will stop if she finds a clue as well. Other than clues and key items to progress the narrative, consumable items such as health restoratives and film for the Camera Obscura can be found.
Fighting spirits by taking pictures of them is a key gameplay mechanic. When in viewfinder mode, one can take pictures of enemies, damaging them. More damage can be dealt by snapping shots at certain moments, indicated by the filaments and lights on the camera. Power-up lenses can be used to provide added affects such as slowing down the enemy or pushing them back.
Pictures taken with the camera can be saved to the memory card. Mayu cannot fight off ghosts, and if she takes too much damage, it results in a game over. The player character Mio has a health meter, and like Mayu, if she receives too much damage it is game over. The game must then be continued from a previous save. The game can only be saved at red lanterns located in throughout the village.
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