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Lock 'n' Chase - C64 Short play - PAL 50fps
This game is the Commodore 64 port of Lock'n'Chase, an arcade game developed by DECO in 1981.
The game runs on both PAL and NTSC models.
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https://lowcarb.itch.io/locknchase-c64
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The protagonist of the game is a thief named Lupin. The aim of the game is to enter a vault and collect all the coins and, if possible, any other treasure that may appear. The thief must then exit the vault without being apprehended by the Super Ds (cops). The thief can close doors within the maze to temporarily prevent the cops from advancing and allow him to keep his distance from them. Only two doors can be closed at a time. The thief can dodge the police by running through the open side doors. When he exits through one side, he quickly enters on the other side. The Super D cops are called Stiffy, Scaredy, Smarty and Silly.
The coins are worth 20 points each. In each level, money bags randomly appear in the center of the maze. Money bags are worth 500, 1000, 2000 and up to 4000 points respectively each time they are collected. Each level also has a specific treasure that appears near the center of the maze whose value varies from 100 to 5000 points depending on the level itself. If the cops are trapped between two doors in the upper right corner or in the lower left corner of the vault, the player earns extra points (100, 300, 1000 or 2000 depending on the number of trapped cops).
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