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Source SDK: How to create a reflective texture (VMF)
1 year ago
34
This tutorial goes over how to port a reflective texture from blender into source engine and how to fix a cube map issue caused by the steam pipe update done in 2013.
VMT Editor: https://developer.valvesoftware.com/wiki/VMT_Editor
Valve Dev community for source SDK: https://developer.valvesoftware.com/wiki/Source_SDK_2013
Reference for line 860 info: https://github.com/ValveSoftware/source-sdk-2013/issues/40#issuecomment-21747766
Chapters:
0:00 Intro
0:17 Image Creation
3:49 Material Creation
8:09 Hammer
12:45 VBSP fix after steam pipe update
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