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Pikmin (GCN - 2001) playthrough, part 21/24 - Day 25, UV Lamp & Chronos Reactor recovered
Only three parts left to retrieve in The Distant Spring. With several "behind the scenes" recon sessions, I'm able to figure out how to get the UV Lamp and Chronos Reactor. I do have to fight with the convention of idle Pikmin helping carry items that are close enough to them in order to avoid drowning a bunch of yellow Pikmin. This gives me another day's buffer, in case the end boss gives me a lot of trouble. I tried to build up my forces with my remaining time, but unfortunately the blue Pikmin won't carry a fallen enemy into the water if they pick up the creature on land, needing to have a complete land path to return to the onions in this case.
Played on a GameCube using composite out, running it through a RetroTINK 5X-Pro to an Elgato HD60 X capture card. Recorded in OBS Studio.
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