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Obstacle-fog impact – COPERNICAN ABSURDITY (I think approx is OK due lin speed is HUGE whatever!!!)
Mountain deformation influence on Copernican „geography”, 2nd part. An another, top view from Blender 2.79 simulation. It shows general principle of cloud/fog and Earth crust motion relation. YOU THOUGHT CLOUDS MOVES „AUTOMAGICALLY” WITH(==)ALONG... ROTATING... BALL SURFACE!!! WHAT MECHANICS WOULD KEEP THEM??? Motion picture shows that even simple obstacles (mountains, terrain lows, even... mere trees), while «rotation» (they liars „know” spin term, exploiting A LIE AS f....ing NLP stuff in DISorder to fake-cosmos RELIGION of big-bang theory and...), causes fog to DEFORM. Main principle here is, AGAIN, proving method of reduction to #absurd logic style.
TAGS
#pov #animation #sims #physics #blender #spin #classic #galileo #newton #relativity #relativityspace #cloudcomputing #beaufort #wind #air
#airforce #mechanics #modeling #3dmodeling #super #smoke #domain
#rendering #renderings #copernicus
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