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Gedonia 2, demo 1.06a: rogue vs the first dungeon
Let's skip the talking and get straight into the dungeon. This character is an agility rogue which might end up being the metagame for Gedonia 2 since it's so versatile. I don't have skill points optimally distributed for skills, but the basic attacks tend to be the best anyway. The only exception is multishot because of how reliably it instantly kills boss enemies with a close range blast to the back.
I get lost sometimes and brute force through some puzzles with the super-high jumps. I'm going to try this dungeon with other characters to show how a somewhat competent player would approach this dungeon's enemies and puzzles. It's not a big dungeon so far, but knowing that different solutions are supposed to be available makes me want to try them.
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