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1
Ratchet & Clank 2 - Ep. 1 Intro And Planet Oozla | PCSX2 1.7 Nightly
DaCat
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
2
Ratchet & Clank 2 - Ep. 2 Wupash And Maktar Nebulas | PCSX2 1.7 Nightly
DaCat
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
3
Ratchet & Clank 2 - Ep. 3 Planets Endako And Barlow | PCSX2 1.7 Nightly
DaCat
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
1
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Ratchet & Clank 2 - Ep. 4 Feltzin System And Planet Notak | PCSX2 1.7 Nightly
DaCat
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
5
Ratchet & Clank 2 - Ep. 5 Planets Siberius And Tabora | PCSX2 1.7 Nightly
DaCat
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
6
Ratchet & Clank 2 - Ep. 6 Planet Doddo | PCSX2 1.7 Nightly
DaCat
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
1
comment
7
Ratchet & Clank 2 - Ep. 7 Maktar Arena | PCSX2 1.7 Nightly
DaCat
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
8
Ratchet & Clank 2 - Ep. 8 Planets Joba And Todano With Hrugis Cloud | PCSX2 1.7 Nightly
DaCat
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
9
Ratchet & Clank 2 - Ep. 9 Planets Boldan And Aranos | PCSX2 1.7 Nightly
DaCat
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
10
Ratchet & Clank 2 - Ep. 10 Planets Gorn And Snivelka | PCSX2 1.7 Nightly
DaCat
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
11
Ratchet & Clank 2 - Ep. 11 Planet Smolg | PCSX2 1.7 Nightly
DaCat
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
12
Ratchet & Clank 2 - Ep. 13 Finale Planet Yeedil | PCSX2 1.7 Nightly
DaCat
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
Ratchet & Clank 2 - Ep. 4 Feltzin System And Planet Notak | PCSX2 1.7 Nightly
8 months ago
2
EE Cycle Rate - 130% (Anything over will cause crashes)
Renderer - Direct3D 12
Aspect Ratio - 16:9
FMV - 16:9
Internal Resolution 4x Native (2K)
Mippmapping - Full (PS2)
Anisotropic Filtering - 16x
Dithering - Scaled
Blending Accuracy - Full
Texture Preloading - Full
Filters - Wave Filter (Looks better overall and it's simple)
â– - Shade Boost
Shade Boost Brightness - 50
Shade Contrast - 50
Shade Saturation - 60
[Optional] Enable Achievements! (Not all games will have them)
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