Premium Only Content
![The Cutscene Project: "Close Combat" [Cutscene #5c: US - Battle 4 Complete] (PC - 2024) [NA Version]](https://1a-1791.com/video/s8/1/c/X/v/Y/cXvYv.qR4e.1-small-The-Cutscene-Project-Close-.jpg)
The Cutscene Project: "Close Combat" [Cutscene #5c: US - Battle 4 Complete] (PC - 2024) [NA Version]
The Cutscene Project
Close Combat [接近戦闘]
PC
2024
Atomic Games, Inc./Microsoft Corporation/SNEG, Ltd.
NA Version of "接近戦闘"
Cutscene #5c: United States Campaign - Battle 4: Purple Heart Draw Complete
[All Difficulty Modes]
*
RELATED VIDEO PLAYLISTS:
-The Cutscene Project: https://rumble.com/playlists/CdNPqJHeQ1U
-Gamer By Proxy: https://rumble.com/playlists/Cy81LvDe2ms
-The Grindhouse: https://rumble.com/playlists/L_UD_IFVNvo
*
GAME INFORMATION:
Close Combat is a 1996 real-time computer wargame developed by Atomic Games and published by Microsoft. Set during World War II, it simulates the conflict between the United States' 29th Infantry Division and Germany's 352nd Infantry Division after the Invasion of Normandy. The player controls an artificially intelligent army whose behavior is dictated by psychological models: each soldier makes decisions based on the circumstances of the battlefield and can disobey the player's orders.
Close Combat began production at Atomic Games under publisher Three-Sixty Pacific in 1992. The following year, Atomic migrated with the project to Avalon Hill, as part of Avalon's attempt to bolster its computer game business. It was originally announced as Beyond Squad Leader, a tie-in to Avalon's million-selling Squad Leader board wargame franchise. However, the companies' relationship was troubled, and Atomic broke away after a high-profile departure at its publisher. Renaming the project Close Combat, Atomic continued production with Microsoft and ultimately released the game in July 1996. Military psychologist Dr. Steven Silver worked with the team to increase the accuracy of Close Combat's psychological modeling.
With sales of 200,000 copies, the game was a commercial success. Critics offered praise to its visuals, and several commended its innovation. Conversely, its slow scrolling was often criticized, and some labeled its use of psychological models as a fundamental mistake. The game started the Close Combat series, which encompassed 17 titles and sold in excess of 5 million copies by 2018. Atomic developed four sequels to Close Combat by 2000 and later created Close Combat: Marines for the United States Marine Corps. Following the company's sale to Destineer, the franchise has continued at other developers under publisher Matrix Games since 2007.
(Source - Wikipedia)
-
35:17
GAMING WITH THE DESERTPUNK!
22 hours agoBased Sportsball 2025: Regular Season - Game #123 [Team Christ vs. Jacks]
101 -
57:39
Dear America
1 hour agoThe Government Is Closed And Netflix Wants Your Kids! + Revival Happens If We Keep Moving Forward
15.4K23 -
The White House
3 hours agoPress Secretary Karoline Leavitt Briefs Members of the Media, Oct. 1, 2025
1.51K9 -
53:14
The Kevin Trudeau Show Limitless
4 hours agoKevin Trudeau Reveals the Crypto Secrets Only the Ultra-Rich Know
2644 -
3:36
Michael Heaver
4 hours agoItaly Witnesses POWERFUL Election Victory
541 -
12:51
Silver Dragons
16 hours agoIs Silver a Good Buy at an ALL TIME HIGH?
563 -
23:38
Professor Nez
1 hour agoCandace Owens Just BROKE the Internet with Charlie Kirk BOMBSHELL!
5 -
DVR
Side Scrollers Podcast
4 hours agoMASSIVE Netflix Boycott + The TRUTH About Jimmy Kimmel’s Return + BIG Side Scrollers NEWS
1.55K -
LIVE
Sean Unpaved
2 hours agoWild Card Highlights, Eagles' Lucky Streak, Gabriel Takes QB1, & CFB Hot Seat Watch
47 watching -
1:36:16
MattMorseTV
2 hours ago $1.63 earned🔴Trump's Press Conference on the SHUTDOWN.🔴
2.44K19