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The Atlas Initiative [S1E3]: "Phoenix" (Arcade - 1981) [NA Version]
Thank You for finding your way here, Frens! "The Atlas Initiative" Videos are my voice over reviews of Video Games, where I will be scoring those games on two scales; by THEN and NOW. All to find out if those games hold up or if Atlas will shrug! For S1E3, I will be reviewing the "NA Arcade Version" of "Phoenix"; I hope you enjoy watching!
The Atlas Initiative
S1E3
Phoenix [フェニックス]
Arcade
Action/Fixed Shooter
1981
Amstar Electronics Corporation/Centuri, Inc.
NA Version "フェニックス"
Normal Difficulty Mode
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RELATED VIDEO PLAYLISTS:
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-Atomic Annie: https://rumble.com/user/AtomicAnnieMusic
-Brad Allen Music: https://rumble.com/user/angerbang
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-SteveTheFishDotNet: https://rumble.com/user/stevethefishdotnet
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GAME INFORMATION:
Phoenix is a fixed shooter video game developed for arcades in Japan and released in 1980 by Taito. The player controls a space ship shooting at incoming enemies that fly from the top of the screen down towards the player's ship. There are five stages which repeat endlessly. The fifth is a fight against a large enemy spaceship, making Phoenix one of the first shooters with a boss battle, an element that would become common for the genre.
The game was created in Japan by an unknown developer. Following the game's release in Europe and Japanese arcades in 1980, Phoenix was distributed in the United States by Centuri, where it helped the company turn a profit after a loss the previous year. Atari, Inc. contracted the rights to develop a home port for the Atari 2600 and sued Imagic for their game Demon Attack, which they felt was too similar to Phoenix. The 2600 version was released in 1983.
The Atari port of Phoenix received positive reviews from contemporary video game publications such as Electronic Games, Electronic Fun with Computers and Games, and The Video Game Update with some reviews in Blip, JoyStik and Video Games felt it was not as strong as the similar game Demon Attack on the Intellivision. Retrospective reviews of the arcade game from Eurogamer and AllGame praised the game as expanding on formulas established in earlier shooter games.
(Source - Wikipedia)
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