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Plants vs Zombies 2 - Zomboss - Seedium Showcase - Solar Sage - February 2025
Plant of the Week - Solar Sage - was offered between February 8, 2025 through February 15, 2025.
Solar Sage is a member of the Enlightment-Mint family.
Solar Sage costs 0 Sun.
When planted, Solar Sage gives 50 Sun. (+50 Sun at level 3.)
Solar Sage will enlighten the first zombie which approaches him - if said zombie can be enlightened. This act will consume Solar Sage. This selfless act will give 100 Sun. (+50 Sun at level 7.)
Enlightened zombies move off the lawn, threatening Dave no more.
Every five (5) seconds, the enlightened zombie will drop 50 Sun. (-0.5 seconds at level 5 and 9. +10 Sun on levels 2, 4, 6, 8 and 10.)
Enlightened zombies have a 10% chance to convert other zombies. (+5% chance at levels 2, 4, 6, 8, 9 and 10.)
When given plant food, Solar Sage will enlighten all normal zombies in a 3x3 area around it.
Commentary:
Solar Sage doesn't sound impressive when reading the description. It feels like it should be a 2ndary Sun producer with an early game use case of eliminating that first zombie.
Yet Solar Sage is more than a no-Sun cost version of Sun Bean. Solar Sage can be used as the only Sun producer on many levels. Yes, this requires Solar Sage to have been leveled up a few times. For one plant to be a Sun producer, a zombie eliminator and in certain cases essentially a Cherry Bomb, what's not to like?
Bottom Line:
Solar Sage is one of the best plants in the game. Solar Sage can easily be fit into many setups. There is really no reason not to obtain and level this amazing plant.
Perks = Poison zombies / Power Tile / Boss Buster
+Timestamps
00:00 | Difficulty 1 = Zoybean Pod + Bonk Choy
02:26 | Difficulty 2 = Blooming Heart + Doom-shroom + Goo Peashooter
Thought it would be fun to use this - but not damage to Zomboss
04:54 | Difficulty 3 = Bowling Bulb + Pea Vine
Given plant = Solar Sage
Level 1 Objective - Remove three (3) health bars in three (3) minutes.
Reward is 10 Solar Sage seeds.
Players start with 1,550 Sun.
Level 2 Objective - Remove five (5) health bars in three (3) minutes.
Reward is 15 Solar Sage seeds.
Players start with 1,550 Sun.
Level 3 Objective - Remove seven (7) health bars in three (3) minutes.
Reward is 20 Solar Sage seeds.
Players start with 1,550 Sun.
We do not get a preview of Penny's Pursuit before it is released. So what you see is what players get.
We also try to vary the strategies from week to week and showcasing different plants and strategies and ideas. Using the same strategy week after week would be boring to see.
As always, if you appreciate these videos, learned something from them, please subscribe. This incentives me to continue making these videos.
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