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1. Creating a Unity Project
13:05
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2. Unity project: Learning Edit Window and Shortcut Keys
13:03
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3. Unity project: Transform Component and GameObject Window
9:45
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4. Start Unity Programming
12:24
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5. Unity project: Setting up Variables
9:19
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6. Unity project: Adding Rotation and Input
10:39
7. Unity project: Player Movement
11:17
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9. Unity project: Added Jump
15:51
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10. Unity project: Created Coins
12:20
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11. Project unity: Rotate our Coins
13:02
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12. Unity project: Creating a State Machine
9:46
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13. Unity project: Calling States
10:40
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14. Unity project: GoTo and Attack States
10:50
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15. Unity project: Adding Enemy Attack
9:36
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16. Unity project: Adding Line of Sight
13:13

7. Unity project: Player Movement

7 months ago
68

Click on the Player object and, in the Inspector view, scroll down to Add Component. Add a Rigidbody, and then add another component as a Capsule Collider this time. You'll need these components to add physics, and therefore movement, to your Player. Then, right-click in your Scripts folder and Create a new C# Script.

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