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Let's Play - Bomberman Tournament part 5
Timestamps
9:57 - Secret room 1
11:36 - Found red crystal
18:02 - Secret room 2
19:21 - Secret room 3
21:18 - Leaving base to go get something
21:40 - Karabon battles 5 straight wins
25:48 - Got transistor
27:07 - Got RC bombs
27:26 - Got large medicine
27:41 - Back to base
28:12 - Found silver armor
28:53 - Getting Pommy Knucklez
34:42 - Secret room 4
36:14 - Found large medicine
37:09 - Getting Pommy Sea
42:24 - Game over
44:18 - Found bombup
46:00 - Boss battle
49:08 - Max's hologram and getting medal of justice
Boy, this enemy base is tough than the last one. I make mistakes, tried and failed to kick bombs through pipes, not knowing I needed a karabon for that, left to win 5 battles at the tournament for a part needed to make a RC bomb, come back, get new karabons, and then fight Pretty Bomber at the end.
Normally, I would post a link to where I got the game ROM, but I'm going to keep it secret, because I don't want the Nintendo ninjas to kill that website like they did with Emu Paradise. Sorry to say, but you're going to have to find a emulator ROM site on you own. But I will share you the link to Visual Boy Advance: http://www.emulator-zone.com/doc.php/gba/vboyadvance.html There's so many Visual Boy downloads, I don't remember where I got it from or if this one is legitimate. Let me know in the comments section, if this link is fake.
Check me out on these sites:
Rumble - https://rumble.com/user/RedDragonette
For my older playthroughs - https://rumble.com/c/c-1046941
Odysee - https://odysee.com/@RedDragonette:1
Also, check out my artworks and fanfics here: https://buzzly.art/~Red%20Dragonette and https://www.weasyl.com/~reddragonette
Tags: Red Dragonette, gaming, video game, videogame, playthrough, walkthrough, action-adventure game, Gameboy Advance, Game Boy Advance, GBA, Hudson Soft, Activision, Bomerman, Pommy, Ceedrun, Elifan, Sharkun, Kai-man, MarinGon, Pommy Knucklez, Pommy Sea, Bibidi, Sampei, Pretty Bomber, Hige Hige bandits, buster slimes, kuragedarus, skeletons, gogas, conveyor belts, switches that reverse their direction or change their speed, bombable switches, switches that flip spiked floors, tried kicking bombs with the B and A buttons or by simply pushing them, returning fishhook to a man, controlling RC bomb's movement by holding the A button upon being set, I didn't notice difference in blue blocks at first, spikes coming out of X-shaped blocks, punchy karabon and hermit combine to form a new karabon, I did not know there was going to be spike traps in that power up room too, gameover, giant pink octopus turns into giant blob upon hit and only takes damage when core is hit and exposed, can turn into invincible smaller blobs, dam gate opens and river is now clean, also, there's a boat provided, Gamma, Harsh Mountain, Delta, South Forest, Pretty Base, part five,
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