Premium Only Content
[1/3] Gothic I (Unreal Engine 4) - Episode 1 - Welcome to the Colony [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 2 - The Old Camp [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 3 - The Sect Camp [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 4 - The Penal Colony [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 5 - The Old Mine [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 6 - The New Camp [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 7 - Final Preperations [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 8 - Taking a Side [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 9 - The Penal Colony [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 10 - Exploring the Colony [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 11 - The Guru's Request [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 12 - Penal Colony [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 13 - The Gearwheel & The Crawler Queen [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 14 - The Stolen Almanac & the Sleeper's Ritual [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 15 - The Orcish Cemetery & Y'Berion's Death [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 16 - News Flash for the Water Mages [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 17 - The Penal Colony [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 18 - Monastery of Adanos Focus Stone [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 19 - Focus Stone of Troll Canyon [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 20 - Chromanin Books 1 & 2 [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 21 - Penal Colony [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 22 - Xardas the Necromancer [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 23 - Preperations [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 24 - Re-taking the Free Mine [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 25 - Penal Colony [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 26 - The Subterenean Temple of the Sleeper [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 27 - Penal Colony [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 28 - Preperations [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 29 - Beliar's Wrath [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 30 - Banishment of the Sleeper [NC]
[1/3] Gothic I (Unreal Engine 4) - Episode 19 - Focus Stone of Troll Canyon [NC]
[Click Arrow for Detailed Description]
#Meikitamemo #GothicI #UnrealEngine4
[Chapter: 3 - Artifacts of Ancient Power]
[Path: [1/3] Servant of Beliar]
[Side: [Old Camp]
[Guilds: [Guard/Fire Mage] & [Water Mages] & [Necromancer]
[Magic Cirle: 1]
[Rank: Guard & Fire Mage]
[Difficulty: [Hard]
[Level: [22]
[Deaths: [43]
[(Unreal Engine 4)]: [YES]
[Stats]
Strength: 113 + (0)
Dexterity: 58 + (0)
Mana: 65 + (35)
Hitpoints: 840 + (15)
==============================================
[Stats]
[Combat]
One-Handed - Mastered [(60%)]
* One-Handed Lv. 1 [(10 LP)] [Learned]
* One-Handed Lv. 2 [(20 LP)] [Learned]
Two-Handed - Mastered [(60%)]
* Two-Handed Lv. 1 [(10 LP)] [Learned]
* Two-Handed Lv. 2 [(20 LP)] [Learned]
[Magic Spells]
Sleep (Magic Circle 2) [(Collected)]
Ball Lightning (Magic Circle 3) [(Collected)]
Charm [(Friendship)] (Magic Circle 3) [(Collected)]
Pyrokinesis (Magic Circle 3) [(Collected)]
Telekinisis (Magic Circle 3) [(Collected)]
Chain Lightning (Magic Circle 4) [(Collected)]
Control (Magic Circle 4)
Breath of Death (Magic Circle 5)
Uriziel's Wave of Death (Magic Circle 6)
[Perks]
Open Locks - Mastered [(Done)]
* Lockpicking Lv.1 (10LP) [Learned]
* Lockpicking Lv.2 (20LP) [Learned]
Pickpockets - Mastered [(Done)]
* Pickpocketing Lv.1 (10LP) [Learned]
* Pickpocketing Lv.2 (20LP) [Learned]
Sneaking - Mastered (10LP)[Learned]
Acrobatics - Mastered
Trophies - Mastered
* Skins [(Fur & Reptiles)] (1LP) [Learned]
* Teeth (1LP) [Learned]
* Claws (1LP) [Learned]
* Horns
* Bloodfly Wings (Default)
* Bloodfly Stinger (Bloodflies Book) [Learned]
* Minecrawler Manibles (Gor Na Drak or Templar in Old Mine) [Learned]
* Minecrawler Plates (Wolf)
Alchemy - Mastered [(Added by Unreal Engine 4 version)]
Rune Making - Mastered [(Added by Unreal Engine 4 version)]
Blacksmithing - Mastered (Free) [(Added by Unreal Engine 4 version)]
==============================================
[Rumble Chapters]
0:00 - [Rumble Chapters]
0:02 - [Game Bootup]
0:04 - 0:11 [Gameplay: Penal Colony]
0:12 - 0:27 [Conversation: Milten] [(Old Camp Fire Mage / Corristo's Apprentice)]
0:28 - 0:33 [Gameplay: Penal Colony]
0:34 - 4:41 [Conversation: Milten]
4:42 - 6:01 [Gameplay: Penal Colony]
6:03 - [Conversation: Milten] [Canceled]
6:06 - 7:49 [Gameplay: Penal Colony]
7:51 - [Level 22]
7:53 - 8:52 [Gameplay: Penal Colony]
8:54 - [Conversation: Milten] [Canceled]
8:56 - 10:10 [Gameplay: Penal Colony]
10:11 - 10:30 [Conversation: Guard] [(Old Camp Guard / Orc Land Guard)]
10:31 - 11:38 [Gameplay: Penal Colony]
11:39 - 12:10 [Gameplay: Old Camp]
12:12 - [Conversation: Thorus] [(Old Camp Guard Lieutenant)]
12:14 - 12:31 [Gameplay: Old Camp]
12:32 - 12:46 [Conversation: Scorpio] [(Old Camp Guard / Trainer)] [Pickpocketing: 41+ Dexterity]
12:47 - 13:29 [Gameplay: Old Camp]
13:30 - 14:16 [Conversation: Corristo] [(Old Camp Fire Mage Leader / Gomez's Court Mage)]
14:17 - 14:51 [Gameplay: Old Camp]
14:52 - 15:22 [Conversation: Stone] [(Old Camp Smith)]
15:23 - 16:41 [Gameplay: Old Camp]
16:42 - 18:15 [Gameplay: Penal Colony]
18:16 - 18:50 [Conversation: Diego] [(Old Camp Shadow / Trainer)]
18:51 - 18:59 [Gameplay: Penal Colony]
19:00 - 19:14 [Conversation: Diego]
19:15 - 19:37 [Gameplay: Penal Colony]
19:39 - [Death 39]
19:41 - 19:44 [Gameplay: Penal Colony]
19:45 - 19:52 [Conversation: Diego] [(Skip-able)]
19:53 - 19:59 [Gameplay: Penal Colony]
20:01 - [Conversation: Diego] [(Skip-able)]
20:04 - 20:22 [Gameplay: Penal Colony]
20:24 - [Death 40]
20:26 - 20:29 [Gameplay: Penal Colony]
20:30 - 20:34 [Conversation: Diego] [(Skip-able)]
20:35 - 20:42 [Gameplay: Penal Colony]
20:44 - [Conversation: Diego] [(Skip-able)]
20:46 - 21:45 [Gameplay: Penal Colony]
21:47 - [Death 41]
21:49 - 22:22 [Gameplay: Penal Colony]
22:24 - [Death 42]
22:26 - 23:51 [Gameplay: Penal Colony]
23:52 - 24:07 [Conversation: Diego]
24:09 - [Gameplay: Penal Colony]
24:11 - [Conversation: Diego]
24:13 - 24:27 [Gameplay: Penal Colony]
24:28 - 24:31 [Conversation: Diego]
24:32 - 24:58 [Gameplay: Penal Colony]
25:00 - [5/5] Focus Stone - Troll Canyon]
25:02 - 25:20 [Gameplay: Penal Colony]
25:21 - 25:30 [Conversation: Diego]
25:31 - 28:16 [Gameplay: Penal Colony]
28:18 - [Death 43] [LOL?]
28:20 - 32:58 [Gameplay: Penal Colony]
32:59 - 33:02 [Gameplay: New Camp]
33:03 - 33:29 [Conversation: Saturas] [(New Camp Water Mage / Water Mage Leader)]
33:30 - 33:49 [Gameplay: New Camp]
33:50 - 34:49 [Gameplay: Sect Camp]
34:50 - 35:05 [Conversation: Fortuno] [(Sect Camp Novice / Merchant)]
35:06 - 37:26 [Trading: Fortuno] [-740 Ore] / [+7.917 Ore]
37:27 - 37:39 [Conversation: Fortuno]
37:40 - 38:19 [Gameplay: Sect Camp]
38:20 - 38:23 [Conversation: Baal Namib] [(Sect Camp Guru)]
38:24 - 38:33 [Trading: Baal Namib] [Canceled]
38:34 - 39:53 [Gameplay: Sect Camp]
39:54 - 39:59 [Conversation: Balor] [Pickpocketing: 40- Dexterity]
40:00 - 40:15 [Conversation: Balor] [(Sect Camp Novice / Swampweed Harvest Lieutenant)]
40:16 - 40:22 [Gameplay: Sect Camp]
40:24 - [Conversation: Baal Netbek] [Canceled]
40:26 - 41:22 [Gameplay: Sect Camp]
41:23 - 41:27 [Conversation: Balor] [Pickpocketing: 40- Dexterity]
41:28 - 41:42 [Conversation: Viran] [(Sect Camp Novice / Swampweed Harvest Lieutenant)]
41:43 - 44:25 [Gameplay: Sect Camp]
44:27 - [End of the Episode]
Note: Why did i not deliver the last Focus Stone?
Because i wanted to check / make sure that i've done everything possible.
Since i am still Magic Circle 2 it will be unlikely that i will manage to lv.2 more times.
The next episode is the 1st 2 books of Chromanin (book 3 , etc haven't spawned yet)
This does mean that this path will be slightly different compared to the Classic G1 Old Camp run.
If you want to avoid this then do not train pickpocketing :) atleast not Lv.2.
But i learned it to ensure i could check everyone for optional DEX requirement to pickpocket them :)
So in classic version i was Magic Circle 4 when i delievered the last Focus Stone.
But in Unreal Engine 4 it will be Magic Circle 3.
Corristo can train you to Magic Circle 4 :) but due to extra investing into strength & early Pickpocketing i was unable to get it via Corristo.
So this playthrough will get Magic Circle 4 & 5 from Saturas and 6 from Xardas.
==============================================
[Quest List]
Snaf's Recipe [Completed]
Whistler's Sword [Completed]
Kalom's Recipe [Completed] [(Get Cor Kalom's Recipe for Healing Potions)]
New Souls for the Brotherhood [Completed]
Ghorim's Replacement [Completed]
Swampweed Harvest [Completed]
Aron's Chest [Completed]
Ulbert's Storeshed [Completed]
The Weed Merhcant [Completed]
Ore for Lares [Completed]
Canvassing of Customers [Completed]
Lurker at the Dam [Completed]
Shrike's Hut [Completed]
Test of Faith [Completed]
Thorus' Quest [Completed]
Baloro's Weapon [Completed]
Horatio the Peasant [Completed]
Water Carrier for Lefty [Completed]
Vanished Guard [Completed] [(Locate Nek and Give Sly the Amulet)]
Search for a New Home [Completed] [(Join a Camp)]
* The Old Camp (Joined)
* The New Camp (Path 2)
* The Swamp Camp (Path 3)
Focus for the Guru's [Completed]
Secretion of the Minecrawlers [Completed]
Almanac [Completed]
The Big Thing of the Brotherhood [Completed]
Orc Cemetery [Completed]
Medicinal Herbs for Y'berion [Completed]
Escape Plan of the New Camp [Completed]
The Focus Stones [On-Hold]
* Focus Stone of the Brotherhood [Default]
* Focus Stone under the Ring of Stone (Collected) [(Milten)]
* Focus Stone in the Mountain Fort (Collected) [(Lester)]
* Focus Stone in the Monastery of Adanos (Collected) [(Gorn)]
* Focus Stone in the Mountains (Collected) [(Diego)]
==============================================
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