Why Not Every Game Should Be Inclusive

3 months ago
44

#GamingCommunity
#GameDesign
#GamingCommentary

🎮 Not every game world needs to be a modern-day social commentary — and in this video, I’m breaking down why forced inclusion is hurting immersion, storytelling, and overall game quality.

We’ll look at where diversity works brilliantly (Baldur’s Gate 3, Mass Effect)... and where it feels like a corporate checkbox (Saints Row, Assassin’s Creed). 😬

This isn’t a rant — it’s a smart, funny, and brutally honest take from someone who actually cares about games and wants devs to get it right. If you’ve ever felt like something was “off” in a game world, this might be why.

📌 Let’s talk representation, writing, and how to do it right — without turning every fantasy world into a PR campaign.

💬 Drop your hottest take in the comments. What’s a game that nailed inclusion? What’s one that faceplanted?

👇 Like, sub, and share if you're tired of being told you're the problem for wanting immersion over marketing.

Loading comments...