Godot 4 Spritesheet Animation Player Tutorial for 2D Characters

3 months ago
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Learn how to animate 2D characters in Godot 4 using spritesheets and AnimationPlayer in this step-by-step tutorial. Part of the ScriptSurvivors GDScript course for creating survivor-like games, this video shows how to set up keyframes, idle animations, and pixel art character logic for your next 2D project in Godot Engine.

🎨 Pixel Crawler for Sprites to Follow Along ➣ https://anokolisa.itch.io/free-pixel-art-asset-pack-topdown-tileset-rpg-16x16-sprites

🔗 Resources, Courses & Support
Level up your game dev skills with my downloadable assets, video courses, and tools:
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🧠 Godot GDScript Game Systems
Build smarter games with custom Godot plugins:
🧱 Grid Building Plugin ➣ https://linktr.ee/gridbuilder
🕒 World Time Plugin ➣ https://linktr.ee/worldtimeplugin
🎁 Item Drops Plugin ➣ https://linktr.ee/itemdrops

🎨 Asset Credits — ScriptSurvivors Course
https://pastebin.com/a1iDC5Tr

00:00 - Intro & Sprite Sheet Overview
00:18 - Choosing a Character Sprite (Knight, Rogue, Wizard)
00:45 - Side-Facing Sprites and One-Direction Animation
01:10 - Simplifying Animation With Sprite Flipping
01:30 - Picking the Knight Sprite for Idle Animation
01:50 - Adding the AnimationPlayer Node
02:20 - Creating a New Animation ("Idle")
02:45 - Setting Up Property Tracks (Texture, H/V Frames, Frame)
03:30 - Adjusting Timeline Snapping
04:00 - Keyframing the Idle Animation
04:45 - Cycling Through Sprite Frames
05:20 - Tuning Animation Speed
05:50 - Previewing the Idle Animation
06:20 - Setting Up Character Classes with Shared Sprites
06:55 - Planning State Machines (Idle, Run, etc.)
07:30 - Next Steps for Character Control
08:00 - Expanding With Rogue & Wizard Sprites
08:30 - Summary of Sprite Animation Workflow
09:10 - Outro & Course Continuation Info

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