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Dragon Age Devs Blame "No Time" After WASTING 10 Years!
Dragon Age: The Veilguard had ten whole years of development time, a massive budget, and one of the most iconic RPG legacies behind it—yet BioWare still released a broken, uninspired mess. Now, former Dragon Age writers are making excuses, claiming the game was "rushed" and that they "didn’t have enough time"—after an entire decade.
Meanwhile, indie and mid-size studios are putting out critically acclaimed titles like Baldur’s Gate 3 and Expedition 33 with less money, less time, and way more passion.
This isn’t about time. It’s about priorities. And when studios focus more on diversity checkboxes and DEI politics than storytelling, this is what happens. The Veilguard failed not because gamers were too harsh—but because the game was soulless, corporate, and creatively bankrupt.
Let’s break down why Dragon Age: The Veilguard failed so hard, and why fans are done giving BioWare a free pass.
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#DragonAgeVeilguard #BioWareFail #BaldursGate3 #GamingControversy #RPGDisaster #VeilguardBacklash #WokeGaming #GameDevExcuses #RPGNews #DragonAgeRant #BaldursGateSuccess #AAADevFailure #VeilguardFlop #GamingCommentary #DEICriticism
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