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Death Stranding | Sam takes down his first BT boss and makes it to Lake Knot City
Gameplay Part 3
In the future, a mysterious event known as the Death Stranding has opened a doorway between the living and the dead, leading to grotesque creatures from the afterlife roaming the fallen world marred by a desolate society.
As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
In this playthrough we cover:
Episode 2: Amelie:
Order No. 14: Aid Package Delivery: Port Knot City:
Sam travels across treacherous terrain and Timefall storms to deliver crucial aid packages to Port Knot City. This delivery marks a major milestone in reconnecting the region, and Sam successfully brings the city onto the Chiral Network, deepening ties to the UCA and opening new routes westward.
Order No. 16: Elimination: BT:
After arriving in Port Knot City, Sam faces his first major BT boss encounter — a massive, tar-covered beast that must be taken down using anti-BT weaponry. With support from Fragile and new hematic grenades, Sam defeats the creature, proving his ability to fight back against the otherworldly threat and earn the trust of the city.
Episode 3: Fragile:
Order No. 18: Aid Package Delivery: Lake Knot City:
Sam departs for the Central Region, crossing the sea and arriving in Lake Knot City to continue his mission. His delivery strengthens the Chiral Network in the new territory and establishes this city as a central hub for future expansions.
Order No. 19: Evo-Devo Unit Delivery – Engineer:
Braving a hazardous stretch filled with MULEs and difficult terrain, Sam brings a vital Evo-Devo bioanalysis unit to a reclusive Engineer. After the delivery, the Engineer agrees to join the UCA, granting Sam access to new fabrication schematics.
Order No. 20 : Prescription Medicine Delivery – Elder:
Sam makes a steep climb to reach the Elder, delivering important medication despite limited climbing gear and rough weather. His effort wins the Elder’s trust and marks another successful connection to the Chiral Network.
Order No. 21: Gun Parts and Anti-BT Weapon Delivery – Craftsman:
Tasked with a dual-purpose delivery, Sam brings critical gun parts and prototype anti-BT weaponry to the Craftsman’s outpost. Upon completing the mission, the Craftsman shares valuable weapon designs and connects to the network, further equipping Sam for future threats.
Order No. 22: Recovery – Toolbox:
After the Craftsman's trust is earned, he requests Sam recover a lost toolbox in a ruined shelter inside a BT-occupied ground zero. Sam carefully infiltrates the BT zone, retrieves the equipment, and solidifies his relationship with the outpost.
Order No. 23: Retrieval – System Server:
Sam is tasked with retrieving a sensitive system server from a MULE camp. The job requires stealth and speed, as the cargo is vital for the region’s technical infrastructure. Upon success, the region gains a new edge in communication stability.
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