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Cyberpunk 2077 Update 2.3 DELAYED #Cyberpunk2077 #CDProjektRed #GamingNews
Cyberpunk 2077 Update 2.3 Delayed – Everything We Know So Far
CD Projekt Red has officially delayed the highly anticipated Cyberpunk 2077 Patch 2.3, originally expected to launch on June 26, 2025. In this video, we break down exactly what’s been confirmed so far, what fans can expect from this next update, and why this delay might actually be a good thing for the game and its community.
Despite the disappointment of another delay, it’s important to recognize how far Cyberpunk 2077 has come since its rocky launch back in December 2020. With the release of the Phantom Liberty expansion, the massive 2.0 overhaul, and a series of quality-of-life improvements in updates like Patch 2.1 and 2.2, Night City has evolved into one of the most immersive and enjoyable open-world experiences in modern gaming.
CDPR stated that Patch 2.3 would be "similar in scope" to the 2.2 update, which brought key improvements to AI behavior, accessibility features, and minor bug fixes. While they haven’t revealed the full changelog just yet, the studio made it clear that they need more time to polish the update and ensure it meets their current quality standards. For a studio that’s taken its fair share of criticism in the past, this move shows a clear commitment to doing things right.
In our short cinematic video, we give you the facts without the fluff — no rumors, no speculation, just confirmed information straight from CD Projekt Red themselves. If you're looking for a quick and clear update on what's happening with Cyberpunk 2077 Patch 2.3, this is the video for you.
So what does this delay mean for players?
For one, it gives CDPR more time to build on the solid foundation they’ve established since Patch 2.0. Every update since the Phantom Liberty launch has pushed Cyberpunk closer to the vision that was originally promised. Night City is no longer a broken dream — it’s a living, breathing world full of dynamic NPC behavior, intense combat, deep customization, and stunning visuals. Whether you're a returning player or someone just diving into Cyberpunk for the first time, there’s never been a better time to explore the game.
Update 2.3 will likely continue that trend, enhancing systems that players have been praising recently — including police AI, vehicle mechanics, combat balance, and overall performance. Although we don’t have official confirmation on each individual feature yet, CDPR has made it clear that the patch is still on the way — it just needs a bit more time in the oven.
And that’s a good thing.
We’ve all seen what happens when developers rush patches to meet deadlines. Stability suffers, bugs slip through, and the fanbase ends up more frustrated than excited. But by delaying the update and being transparent about it, CD Projekt Red is showing that they’ve learned from their past missteps. They’re no longer the studio that rushes to meet impossible dates. They’re now focused on rebuilding trust — and so far, they’re succeeding.
In this video, we also highlight the importance of supporting developers who are willing to delay content to ensure higher quality. Cyberpunk 2077 is a perfect example of a game that turned its reputation around through consistent, meaningful updates. Patch 2.3 might be delayed, but if history is any indication, it’ll be worth the wait.
Make sure to subscribe for more Cyberpunk 2077 news, updates, and gameplay content. We’ll keep you posted the moment Patch 2.3 drops, along with any official notes or hidden changes you need to know about.
This channel is dedicated to high-quality, no-nonsense gaming news — covering everything from AAA titles to indie games, game development trends, and the ever-evolving open-world RPG genre. If you're into smart, honest, and hype-free breakdowns of the games you love, you're in the right place.
Thank you for watching and supporting the content. Drop a comment below — are you okay with the delay, or were you counting down to June 26? What are you hoping CDPR includes in this patch? Let’s talk about it.
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