Premium Only Content
Air Battle (Magnavox Odyssey 2 - Attract Mode) [EU Version]
The Attract Mode Project
Air Battle [ç©ºä¸æˆ¦]
Magnavox Odyssey 2
Action/First-Person Shooter
1985
Phillips Corporation
EU Version
Normal Difficulty Mode
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RELATED VIDEO PLAYLISTS:
-The Attract Mode Project: https://rumble.com/playlists/GWQng0_fMzs
-Old-School Console Theater: https://rumble.com/playlists/NZeHms3PVHc
-Standard Console Theater: https://rumble.com/playlists/UEuK9iop3Fc
-Hardcore Console Theater: https://rumble.com/playlists/KdL3xxsx0lc
-First-Person Shooter Theater: https://rumble.com/playlists/eMKYhZiTj1Y?e9s=src_v1_ucp_pl
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GAME INFORMATION:
Air Battle is a flight simulator set in the World War I era. The player controls a biplane from an inside-the-cockpit perspective.
The player starts the game with the plane on ground. The plane will start moving and a flashing light will indicate when the plane has achieved enough speed to take-off. Once in the air, the player must try to take down the most enemy planes possible, while avoiding hitting friendly planes. The enemy planes have white tail sections while friendly have yellow tail sections. There's no way of telling if a plane is friend or foe if it is coming straight at the player, until it starts firing. The player can see incoming planes through a radar in the middle of the panel.
The player gains points for hitting or taking down enemy planes, but will also be penalized by hitting or taking down friendly planes. There are four levels of difficulty, starting at zero points, 200 points, 500 points and 1000 points. The levels can also be selected directly from the game start, by pressing "0", "1", "2" or "3" to start.
There's a fuel meter at the left of the panel and a ammunition meter at the right. When any of these are close to end, the player has to land the plane and refuel/recharge his plane. The game ends if the player is shot down by enemy planes or if the plane crashes while taking-off, landing or due to lack of fuel.
(Source - MobyGames)
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