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Scourge of War Gettysburg - EPISODE 5 - Corps Tutorial
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Scourge of War Gettysburg - EPISODE 5 - Corps Tutorial
00:00 Intro, Tutorial 5 - Commanding a Corps
04:46 Sedgwick and 6th Corps have their orders
09:53 1st Division Wright moving to Left Flank of 11th Corps
15:41 3rd Division Newton starting their move through Gettysburg
29:55 Rebs seen on Wrights Left Adjusting formation
38:10 2nd Division Howe forming on 1st Divisions Left
42:18 #rd Divison in support, artillery Brigade hitting Rebs Postions
51:09 Fully Engaged on Left
1:08:24 Results, Next Time
My intent is to play each part of this game. I plan on one video each week that will last approximately 50 - 60 minutes in length.
ABOUT THIS GAME
Welcome to Scourge of War - Gettysburg, a real-time 3D computer game/simulation developed by NorbSoftDev, the company headed by renowned game designer Norb Timpko, designer of Mad Minute Games' acclaimed Take Command series. Scourge of War is the epitome of historical command simulations.
Welcome to Scourge of War. We hope you are ready for a fight. This game places you in command of the units of armies and allows you to refight the many historical bloody clashes during the age of regimental base warfare. This is a type of wargame that we call real time command simulation. Real time command simulation combat begins with Sid—as in Sid Meier, who released the now legendary wargame Sid Meier’s Gettysburg (SMG) in 1997. This game established a new genre, freeing players from the confines of the earlier wargame conventions of the hex grid and dice roll. It placed the units on a 3D battlefield and lets the player/commander move units around.
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