Premium Only Content
E01 | Ruin House Base SpeedModeling ⌛x4 | For Unreal Engine Project 1
00:00 3ds Max base model screenshots
00:55 ZBrush making the walls as ruined
08:27 Cracked wood rafters creation
13:17 Ceiling element ruining
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⚠ If there's trouble with the end part of the video playback here is that part https://rumble.com/v6ztw80
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- The video speed 4x faster but it's 60 fps, so you can slow down the playback speed to 0.25 for original speed if you want.
- About the project, me and these videos:
Hello there! This 20+ episode series contains couple of my workflows for my first Unreal Engine scene in 2020.
I was just a hobby creator, and before this project i never created any game assets like these,
also before i focused more to music making in my entire life,
that was like 95% music making and 5% Basic 3D creation.
These records were just a tiny slice from all workflows, but i decided to upload.
I didn't record my workflows inside Unreal Engine,
because that was too long time as beginner in the learning phase,
and even my computer power is too poor for video recording and working in Unreal at same time.
I had no experience to any game engine, and i have no any programming language knowledge.
So it was a deep dive into the unknown. I started texture creation with Substance Designer in 2019, but i had no time to use as much as i wanted, so my textures are just sketches kind of.
Sort of it, i'm not a pro artist, but i practice all the time when the life allows me,
and i'm working on my skills and knowledge to being better creator.
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More contents from me on YouTube:
@Tranmaart
@soothesoulsmusic
@Tranmaart-Video
@Tranmaart-Gaming
@Tranmaart3D
🌐 All profiles
linktr.ee/tranmaart
🛒Market:
tranmaart.gumroad.com
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Social
x.com/Tranmaart
instagram.com/tranmaart/
soundcloud.com/tranmaart/tracks
facebook.com/tranmaart
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Tech Info:
Softwares i use:
- FL Studio 10 (music, sound design)
- Adobe Substance Designer 2022 (textures, materials, thumbnails)
- Blender 3.4 (3D modeling, animations, rendering, thumbnails)
- Unreal Engine (animations, rendering)
- Davinci Resolve (video editing, post fx)
- Substance Player
Softwares i used before 2006-2021:
- 3ds Max
- Adobe After Effects
- Adobe Premiere Pro
- ZBrush
- Rhino
- Marmoset Toolbag
- Substance Painter
- RizomUV
Hardwares:
- Gᴘᴜ : Inno3d Gtx1050ti (2016 - )
- Cᴘᴜ : Ryzen 5 2600x (2019 - )
- Rᴀᴍ : 48 GB (2023 - )
- Dɪsᴘʟᴀʏ : Hisense 43A7500F (2021 - )
- Aᴜᴅɪᴏ : Kenwood RDX-655 Hi-Fi 100W (2007- )
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Keywords & Tags 🔎🔑💬
#zbrush #workflow #creation
3D modeling - 3D creation - Unreal Engine First Project - Zbrush -
Zbrush scuplting - house ruin wall cracks - 3D modelling - 3D Workflow -
Workflow for Unreal Engine Project - Ruin House Walls Cracking -
Video Speed 400% - Ruin House Wall Creation - 3D House Ruin
E01 - UE Scene 1 - Ruin House Walls Cracking ⌛400% Workflow for Unreal Engine Project
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